#include "Runtime/MP1/World/CFlyingPirate.hpp" namespace urde::MP1 { CFlyingPirate::CFlyingPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo, CInputStream& in, u32 propCount) : CPatterned(ECharacter::FlyingPirate, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Flyer, EColliderType::One, EBodyType::NewFlyer, actParms, EKnockBackVariant::Medium) {} } // namespace urde::MP1