#pragma once #include #include #include "Runtime/CFactoryMgr.hpp" #include "Runtime/RetroTypes.hpp" #include "Runtime/Character/CAnimSource.hpp" #include "Runtime/Character/CFBStreamedCompression.hpp" #include namespace urde { class IAnimReader; class IObjectStore; enum class EAnimFormat { Uncompressed, Unknown, BitstreamCompressed, BitstreamCompressed24 }; class CAnimFormatUnion { friend class CAllFormatsAnimSource; union { EAnimFormat x0_format; u8 _align[16]; }; u8 x4_storage[std::max(sizeof(CAnimSource), sizeof(CFBStreamedCompression))]; static void SubConstruct(u8* storage, EAnimFormat fmt, CInputStream& in, IObjectStore& store); public: CAnimFormatUnion(CInputStream& in, IObjectStore& store); ~CAnimFormatUnion(); EAnimFormat GetFormat() const { return x0_format; } const CAnimSource& GetAsCAnimSource() const { return *reinterpret_cast(x4_storage); } const CFBStreamedCompression& GetAsCFBStreamedCompression() const { return *reinterpret_cast(x4_storage); } }; class CAllFormatsAnimSource : public CAnimFormatUnion { zeus::CVector3f x68_; SObjectTag x74_tag; public: CAllFormatsAnimSource(CInputStream& in, IObjectStore& store, const SObjectTag& tag); static std::shared_ptr GetNewReader(const TLockedToken& tok, const CCharAnimTime& startTime); }; CFactoryFnReturn AnimSourceFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params, CObjectReference* selfRef); } // namespace urde