#ifndef __SCRIPT_OBJECT_SUPPORT_HPP__ #define __SCRIPT_OBJECT_SUPPORT_HPP__ namespace Retro { enum class EScriptObjectState { Active, Arrived, Closed, Entered, Exited, Inactive, Inside, MaxReached, Open, Zero, Attack, UNKS1, Retreat, Patrol, Dead, CameraPath, CameraTarget, UNKS2, Play, UNKS3, DeathRattle, UNKS4, Damage, UNKS6, UNKS5, Modify, UNKS7, UNKS8, ScanDone, UNKS9, DFST, ReflectedDamage, InheritBounds }; enum class EScriptObjectMessage { None = -1, UNKM1 = 0, Activate, UNKM2, Close, Deactivate, Decrement, Follow, Increment, Next, Open, Reset, ResetAndStart, SetToMax, SetToZero, Start, Stop, StopAndReset, ToggleActive, UNKM3, Action, Play, Alert }; } #endif // __SCRIPT_OBJECT_SUPPORT_HPP__