#ifndef __URDE_CENTITY_HPP__ #define __URDE_CENTITY_HPP__ #include "RetroTypes.hpp" #include "ScriptObjectSupport.hpp" namespace urde { class CStateManager; struct SConnection { EScriptObjectState x0_state; EScriptObjectMessage x4_msg; TEditorId x8_objId; }; class CEntityInfo { TAreaId x0_areaId; std::vector x4_conns; TEditorId x14_editorId; public: CEntityInfo(TAreaId aid, const std::vector& conns, ResId savwId=-1) : x0_areaId(aid), x4_conns(conns) {} TAreaId GetAreaId() const {return x0_areaId;} std::vector GetConnectionList() const { return x4_conns; } ResId GetEditorId() const { return x14_editorId; } }; class CEntity { protected: TAreaId x4_areaId; TUniqueId x8_uid; TEditorId xc_editorId; std::string x10_name; std::vector x20_conns; union { struct { bool x30_24_active : 1; bool x30_25_ : 1; bool x30_26_ : 1; bool x30_27_ : 1; }; u8 _dummy = 0; }; public: static const std::vector NullConnectionList; virtual ~CEntity() {} CEntity(TUniqueId uid, const CEntityInfo& info, bool active, const std::string& name); virtual void PreThink(float, CStateManager&) {} virtual void Think(float, CStateManager&) {} virtual void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr); bool GetActive() const {return x30_24_active;} virtual void SetActive(bool active) {x30_24_active = active;} void ToggleActive() { x30_24_active ^= 1; } TAreaId GetAreaId() const { if (x30_27_) return x4_areaId; return kInvalidAreaId; } TUniqueId GetUniqueId() const {return x8_uid;} void SendScriptMsgs(EScriptObjectState state, CStateManager& stateMgr, EScriptObjectMessage msg); }; } #endif // __URDE_CENTITY_HPP__