#include "CScriptBeam.hpp" #include "CActorParameters.hpp" #include "Particle/CWeaponDescription.hpp" #include "Weapon/CPlasmaProjectile.hpp" #include "CStateManager.hpp" namespace urde { CScriptBeam::CScriptBeam(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, bool active, const TToken& weaponDesc, const CBeamInfo& bInfo, const CDamageInfo& dInfo) : CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(), CActorParameters::None(), kInvalidUniqueId) , xe8_weaponDescription(weaponDesc) , xf4_beamInfo(bInfo) , x138_damageInfo(dInfo) { } void CScriptBeam::Think(float dt, CStateManager& mgr) { #if 0 CPlasmaProjectile* proj = static_cast(mgr.GetObjectById(x154_projectileId)); if (proj) { if (proj->GetActive()) proj->UpdateFx(x34_transform, dt, mgr); } else x154_projectileId = kInvalidUniqueId; #endif } void CScriptBeam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& mgr) { if (msg == EScriptObjectMessage::Increment) { } else if (msg == EScriptObjectMessage::Decrement) { } else if (msg == EScriptObjectMessage::InternalMessage11) { x154_projectileId = mgr.AllocateUniqueId(); mgr.AddObject(new CPlasmaProjectile(xe8_weaponDescription, x10_name + "-Projectile", x138_damageInfo.GetWeaponMode().GetType(), xf4_beamInfo, x34_transform, EMaterialTypes::Projectile, x138_damageInfo, x8_uid, x4_areaId, x154_projectileId, 8, false, 2)); } else if (msg == EScriptObjectMessage::InternalMessage12) { } CActor::AcceptScriptMsg(msg, objId, mgr); } }