#pragma once #include "CIOWin.hpp" #include "RetroTypes.hpp" namespace urde { class CErrorOutputWindow : public CIOWin { public: enum class State { Zero, One, Two }; private: State x14_state = State::Zero; union { struct { bool x18_24_; bool x18_25_; bool x18_26_; bool x18_27_; bool x18_28_; }; u16 dummy = 0; }; const wchar_t* x1c_msg; public: CErrorOutputWindow(bool); EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) override; bool GetIsContinueDraw() const override { return int(x14_state) < 2; } void Draw() const override; }; } // namespace urde