#pragma once #include "Runtime/World/CEffect.hpp" namespace metaforce { class CIceImpact : public CEffect { public: DEFINE_ENTITY CIceImpact(const TLockedToken& particle, TUniqueId uid, TAreaId aid, bool active, std::string_view name, const zeus::CTransform& xf, u32 flags, const zeus::CVector3f& scale, const zeus::CColor& color); void Accept(IVisitor& visitor) override; }; } // namespace metaforce