#pragma once #include #include #include #include #include #include "Runtime/CRandom16.hpp" #include "Runtime/CToken.hpp" #include "Runtime/rstl.hpp" #include "Runtime/Graphics/CLineRenderer.hpp" #include "Runtime/Particle/CParticleGen.hpp" #include #include #include #include namespace urde { class CElectricDescription; class CElementGen; class CParticleSwoosh; class CParticleElectric : public CParticleGen { static u16 g_GlobalSeed; public: static void SetGlobalSeed(u16 seed) { g_GlobalSeed = seed; } class CLineManager { friend class CParticleElectric; std::vector x0_verts; std::array x10_widths = {1.f, 2.f, 3.f}; std::array x1c_colors; zeus::CAABox x28_aabb = zeus::CAABox(); }; class CParticleElectricManager { friend class CParticleElectric; u32 x0_idx; u32 x4_slif; u32 x8_startFrame; u32 xc_endFrame; int x10_gpsmIdx = -1; int x14_epsmIdx = -1; public: CParticleElectricManager(u32 idx, u32 slif, u32 startFrame) : x0_idx(idx), x4_slif(slif), x8_startFrame(startFrame), xc_endFrame(startFrame + slif) {} }; private: TLockedToken x1c_elecDesc; int x28_currentFrame = 0; int x2c_LIFE; double x30_curTime = 0.0; zeus::CVector3f x38_translation; zeus::CTransform x44_orientation; zeus::CTransform x74_invOrientation; zeus::CVector3f xa4_globalTranslation; zeus::CTransform xb0_globalOrientation; zeus::CVector3f xe0_globalScale = zeus::skOne3f; zeus::CVector3f xec_localScale = zeus::skOne3f; zeus::CTransform xf8_cachedXf; float x128 = 0.f; float x12c = 0.f; zeus::CAABox x130_buildBounds = zeus::CAABox(); CRandom16 x14c_randState; int x150_SSEG = 8; int x154_SCNT = 1; int x158 = 0; float x15c_genRem = 0.f; zeus::CAABox x160_systemBounds = zeus::CAABox(); std::optional x178_overrideIPos; std::optional x188_overrideIVel; std::optional x198_overrideFPos; std::optional x1a8_overrideFVel; zeus::CColor x1b8_moduColor; rstl::reserved_vector x1bc_allocated; rstl::reserved_vector, 32> x1e0_swooshGenerators; rstl::reserved_vector, 32> x2e4_lineManagers; std::list x3e8_electricManagers; std::vector> x400_gpsmGenerators; std::vector> x410_epsmGenerators; std::vector x420_calculatedVerts; std::vector x430_fractalMags; std::vector x440_fractalOffsets; bool x450_24_emitting : 1; bool x450_25_haveGPSM : 1; bool x450_26_haveEPSM : 1; bool x450_27_haveSSWH : 1; bool x450_28_haveLWD : 1; bool x450_29_transformDirty : 1; size_t m_nextLineRenderer = 0; std::vector> m_lineRenderers; void SetupLineGXMaterial(); void DrawLineStrip(const std::vector& verts, float width, const zeus::CColor& color); void RenderLines(); void RenderSwooshes(); void UpdateCachedTransform(); void UpdateLine(size_t idx, int frame); void UpdateElectricalEffects(); void CalculateFractal(int start, int end, float ampl, float ampd); void CalculatePoints(); void CreateNewParticles(int count); void AddElectricalEffects(); void BuildBounds(); public: explicit CParticleElectric(const TToken& desc); bool Update(double) override; void Render(const CActorLights* lights = nullptr) override; void SetOrientation(const zeus::CTransform& orientation) override; void SetTranslation(const zeus::CVector3f& translation) override; void SetGlobalOrientation(const zeus::CTransform& orientation) override; void SetGlobalTranslation(const zeus::CVector3f& translation) override; void SetGlobalScale(const zeus::CVector3f& scale) override; void SetLocalScale(const zeus::CVector3f& scale) override; void SetParticleEmission(bool emitting) override; void SetModulationColor(const zeus::CColor&) override; void SetOverrideIPos(const zeus::CVector3f& vec) { x178_overrideIPos.emplace(vec); } void SetOverrideIVel(const zeus::CVector3f& vec) { x188_overrideIVel.emplace(vec); } void SetOverrideFPos(const zeus::CVector3f& vec) { x198_overrideFPos.emplace(vec); } void SetOverrideFVel(const zeus::CVector3f& vec) { x1a8_overrideFVel.emplace(vec); } const zeus::CTransform& GetOrientation() const override; const zeus::CVector3f& GetTranslation() const override; const zeus::CTransform& GetGlobalOrientation() const override; const zeus::CVector3f& GetGlobalTranslation() const override; const zeus::CVector3f& GetGlobalScale() const override; const zeus::CColor& GetModulationColor() const override; bool IsSystemDeletable() const override; std::optional GetBounds() const override; u32 GetParticleCount() const override; bool SystemHasLight() const override; CLight GetLight() const override; bool GetParticleEmission() const override; void DestroyParticles() override; void Reset() override {} void ForceParticleCreation(s32 count) { CGlobalRandom gRnd{x14c_randState}; CreateNewParticles(count); } FourCC Get4CharId() const override { return FOURCC('ELSC'); } }; } // namespace urde