#pragma once #include #include "Runtime/Graphics/CLight.hpp" #include "Runtime/GuiSys/CGuiWidget.hpp" #include namespace urde { class CSimplePool; class CGuiLight : public CGuiWidget { ELightType xb8_type; float xbc_spotCutoff; float xc0_distC; float xc4_distL; float xc8_distQ; float xcc_angleC; float xd0_angleL; float xd4_angleQ; u32 xd8_lightId; zeus::CColor xdc_ambColor = zeus::skBlack; public: ~CGuiLight() override; CGuiLight(const CGuiWidgetParms& parms, const CLight& light); FourCC GetWidgetTypeID() const override { return FOURCC('LITE'); } CLight BuildLight() const; void SetIsVisible(bool vis) override; u32 GetLightId() const { return xd8_lightId; } const zeus::CColor& GetAmbientLightColor() const { return xdc_ambColor; } void SetSpotCutoff(float v) { xbc_spotCutoff = v; } void SetDistC(float v) { xc0_distC = v; } void SetDistL(float v) { xc4_distL = v; } void SetDistQ(float v) { xc8_distQ = v; } void SetAngleC(float v) { xcc_angleC = v; } void SetAngleL(float v) { xd0_angleL = v; } void SetAngleQ(float v) { xd4_angleQ = v; } void SetLightId(u32 idx) { xd8_lightId = idx; } void SetAmbientLightColor(const zeus::CColor& color) { xdc_ambColor = color; } static std::shared_ptr Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp); std::shared_ptr shared_from_this() { return std::static_pointer_cast(CGuiObject::shared_from_this()); } }; } // namespace urde