#pragma once #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace DataSpec::DNAMP1 { struct ActorRotate : IScriptObject { AT_DECL_DNA_YAMLV String<-1> name; Value<atVec3f> rotationOffset; Value<float> timeScale; Value<bool> updateActors; Value<bool> updateOnCreation; Value<bool> active; }; } // namespace DataSpec::DNAMP1