#ifndef __URDE_CCOLLISIONSURFACE_HPP__ #define __URDE_CCOLLISIONSURFACE_HPP__ #include "zeus/zeus.hpp" #include "RetroTypes.hpp" namespace urde { class CCollisionSurface { zeus::CVector3f x0_a; zeus::CVector3f xc_b; zeus::CVector3f x18_c; u32 x24_flags; public: CCollisionSurface(const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&, u32); zeus::CVector3f GetPoint(u32) const; }; } #endif // __URDE_CCOLLISIONSURFACE_HPP__