#ifndef __URDE_CINTERNALRAYCASTSTRUCTURE_HPP__ #define __URDE_CINTERNALRAYCASTSTRUCTURE_HPP__ #include "zeus/CTransform.hpp" #include "zeus/CMRay.hpp" #include "CMaterialFilter.hpp" namespace urde { class CInternalRayCastStructure { zeus::CMRay x0_ray; float x38_maxTime; zeus::CTransform x3c_xf; CMaterialFilter x6c_filter; public: CInternalRayCastStructure(const zeus::CVector3f& start, const zeus::CVector3f& end, float d, const zeus::CTransform& xf, const CMaterialFilter& filter) : x0_ray(start, end, d), x3c_xf(xf), x6c_filter(filter) { } const zeus::CMRay& GetRay() const { return x0_ray; } const zeus::CVector3f& GetStart() const { return x0_ray.start; } const zeus::CVector3f& GetNormal() const { return x0_ray.normal; } float GetMaxTime() const { return x38_maxTime; } const zeus::CTransform& GetTransform() const { return x3c_xf; } const CMaterialFilter& GetFilter() const { return x6c_filter; } }; } #endif // __URDE_CINTERNALRAYCASTSTRUCTURE_HPP__