#ifndef __URDE_CPROJECTILEWEAPON_HPP__ #define __URDE_CPROJECTILEWEAPON_HPP__ #include "RetroTypes.hpp" #include "CRandom16.hpp" namespace urde { class CProjectileWeapon { static CRandom16 g_GlobalSeed; public: static void SetGlobalSeed(u16 seed) { g_GlobalSeed.SetSeed(seed); } }; } #endif // __URDE_CPROJECTILEWEAPON_HPP__