#include "CMetaTransMetaAnim.hpp" #include "CMetaAnimFactory.hpp" namespace urde { CMetaTransMetaAnim::CMetaTransMetaAnim(CInputStream& in) : x4_metaAnim(CMetaAnimFactory::CreateMetaAnim(in)) {} std::shared_ptr CMetaTransMetaAnim::VGetTransitionTree(const std::weak_ptr& a, const std::weak_ptr& b, const CAnimSysContext& animSys) const { return {}; } }