#ifndef __URDE_CSCRIPTPICKUP_HPP__ #define __URDE_CSCRIPTPICKUP_HPP__ #include "CPhysicsActor.hpp" namespace urde { class CScriptPickup : public CPhysicsActor { public: CScriptPickup(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, CModelData&&, const CActorParameters&, const zeus::CAABox&, s32, s32, s32, s32, float, float, float, float, bool); void Accept(IVisitor& visitor); }; } #endif // __URDE_CSCRIPTPICKUP_HPP__