#ifndef SPECTER_ROOTVIEW_HPP #define SPECTER_ROOTVIEW_HPP #include "View.hpp" #include "ViewResources.hpp" #include "MultiLineTextView.hpp" #include "TextField.hpp" #include "SplitView.hpp" #include "Tooltip.hpp" #include "FontCache.hpp" #include "DeferredWindowEvents.hpp" #include "IViewManager.hpp" #include namespace Specter { class RootView : public View { boo::IWindow* m_window = nullptr; boo::ITextureR* m_renderTex = nullptr; boo::SWindowRect m_rootRect = {}; bool m_resizeRTDirty = false; bool m_destroyed = false; IViewManager& m_viewMan; ViewResources* m_viewRes; ITextInputView* m_activeTextView = nullptr; View* m_activeDragView = nullptr; DeferredWindowEvents m_events; public: RootView(IViewManager& viewMan, ViewResources& res, boo::IWindow* window); void destroyed(); bool isDestroyed() const {return m_destroyed;} void resized(const boo::SWindowRect& rootView, const boo::SWindowRect& sub); void mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mods); void mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mods); void mouseMove(const boo::SWindowCoord& coord); void mouseEnter(const boo::SWindowCoord& coord); void mouseLeave(const boo::SWindowCoord& coord); void scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll); void touchDown(const boo::STouchCoord& coord, uintptr_t tid); void touchUp(const boo::STouchCoord& coord, uintptr_t tid); void touchMove(const boo::STouchCoord& coord, uintptr_t tid); void charKeyDown(unsigned long charCode, boo::EModifierKey mods, bool isRepeat); void charKeyUp(unsigned long charCode, boo::EModifierKey mods); void specialKeyDown(boo::ESpecialKey key, boo::EModifierKey mods, bool isRepeat); void specialKeyUp(boo::ESpecialKey key, boo::EModifierKey mods); void modKeyDown(boo::EModifierKey mod, bool isRepeat); void modKeyUp(boo::EModifierKey mod); boo::ITextInputCallback* getTextInputCallback() {return m_activeTextView;} void dispatchEvents() {m_events.dispatchEvents();} void draw(boo::IGraphicsCommandQueue* gfxQ); const boo::SWindowRect& rootRect() const {return m_rootRect;} boo::IWindow* window() const {return m_window;} IViewManager& viewManager() const {return m_viewMan;} ViewResources& viewRes() const {return *m_viewRes;} const ThemeData& themeData() const {return m_viewRes->m_theme;} View* setContentView(View* view); void setActiveTextView(ITextInputView* textView) { if (m_activeTextView) m_activeTextView->setActive(false); m_activeTextView = textView; if (textView) textView->setActive(true); } void setActiveDragView(View* dragView) { m_activeDragView = dragView; } bool m_hSplitHover = false; void setHorizontalSplitHover(bool hover) { m_hSplitHover = hover; _updateCursor(); } bool m_vSplitHover = false; void setVerticalSplitHover(bool hover) { m_vSplitHover = hover; _updateCursor(); } bool m_textFieldHover = false; void setTextFieldHover(bool hover) { m_textFieldHover = hover; _updateCursor(); } void resetTooltip(ViewResources& res); void displayTooltip(const std::string& name, const std::string& help); private: void _updateCursor() { if (m_vSplitHover) m_window->setCursor(boo::EMouseCursor::HorizontalArrow); else if (m_hSplitHover) m_window->setCursor(boo::EMouseCursor::VerticalArrow); else if (m_textFieldHover) m_window->setCursor(boo::EMouseCursor::IBeam); else m_window->setCursor(boo::EMouseCursor::Pointer); } View* m_view = nullptr; std::unique_ptr m_tooltip; }; } #endif // SPECTER_ROOTVIEW_HPP