#include "CWallWalker.hpp" namespace urde { CWallWalker::CWallWalker(ECharacter chr, TUniqueId uid, std::string_view name, EFlavorType flavType, const CEntityInfo& eInfo, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, EMovementType mType, EColliderType colType, EBodyType bType, const CActorParameters& aParms, s32 w1, bool w2) : CPatterned(chr, uid, name, flavType, eInfo, xf, std::move(mData), pInfo, mType, colType, bType, aParms, w1) {} }