#pragma once #include "IScriptObject.hpp" #include "Parameters.hpp" namespace DataSpec::DNAMP1 { struct Actor : IScriptObject { AT_DECL_DNA_YAML AT_DECL_DNAV String<-1> name SO_NAME_SPECPROP(); Value location SO_LOCATION_SPECPROP(); Value orientation SO_ORIENTATION_SPECPROP(); Value scale SO_SCALE_SPECPROP(); Value collisionExtent SO_COLLISION_EXTENT_SPECPROP(); Value collisionOffset SO_COLLISION_OFFSET_SPECPROP(); Value mass; Value zMomentum; HealthInfo healthInfo; DamageVulnerability damageVulnerability; UniqueID32 model; AnimationParameters animationParameters; ActorParameters actorParameters; Value looping; Value snow; Value solid; Value cameraPassthrough; Value active; Value shaderIdx; Value xrayAlpha; Value noThermalHotZ; Value castsShadow; Value scaleAdvancementDelta; Value materialFlag54; void addCMDLRigPairs(PAKRouter& pakRouter, CharacterAssociations& charAssoc) const { actorParameters.addCMDLRigPairs(pakRouter, charAssoc, animationParameters); } void nameIDs(PAKRouter& pakRouter) const { if (model) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(model); ent->name = name + "_model"; } animationParameters.nameANCS(pakRouter, name + "_animp"); actorParameters.nameIDs(pakRouter, name + "_actp"); } void gatherDependencies(std::vector& pathsOut, std::vector& lazyOut) const { g_curSpec->flattenDependencies(model, pathsOut); animationParameters.depANCS(pathsOut); actorParameters.depIDs(pathsOut, lazyOut); } void gatherScans(std::vector& scansOut) const { actorParameters.scanIDs(scansOut); } zeus::CAABox getVISIAABB(hecl::blender::Token& btok) const; }; }