#include "CEyeball.hpp" namespace urde::MP1 { CEyeball::CEyeball(TUniqueId uid, std::string_view name, CPatterned::EFlavorType flavor, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, float, float, CAssetId, const CDamageInfo&, CAssetId, CAssetId, CAssetId, CAssetId, u32, u32, u32, u32, u32, const CActorParameters& actParms, bool) : CPatterned(ECharacter::EyeBall, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer, EColliderType::Zero, EBodyType::Restricted, actParms, EKnockBackVariant::Medium) { } }