#include #include "Specter/Space.hpp" #include "Specter/ViewResources.hpp" #include "Specter/RootView.hpp" namespace Specter { static LogVisor::LogModule Log("Specter::Space"); #define TRIANGLE_DIM 12 #define TRIANGLE_DIM1 10 #define TRIANGLE_DIM2 8 #define TRIANGLE_DIM3 6 #define TRIANGLE_DIM4 4 #define TRIANGLE_DIM5 2 #define CORNER_DRAG_THRESHOLD 20 Space::Space(ViewResources& res, View& parentView, ISpaceController& controller, Toolbar::Position tbPos) : View(res, parentView), m_controller(controller), m_tbPos(tbPos) { commitResources(res); setBackground(res.themeData().spaceBackground()); if (controller.spaceSplitAllowed()) m_cornerView.m_view.reset(new CornerView(res, *this, spaceTriangleColor())); if (tbPos != Toolbar::Position::None) m_toolbar.m_view.reset(new Toolbar(res, *this, tbPos)); } Space::CornerView::CornerView(ViewResources& res, Space& space, const Zeus::CColor& triColor) : View(res, space), m_space(space) { m_vertexBinding.initSolid(res, 34, m_viewVertBlockBuf); float pf = res.pixelFactor(); Zeus::CColor edgeColor1 = triColor * res.themeData().spaceTriangleShading1(); Zeus::CColor edgeColor2 = triColor * res.themeData().spaceTriangleShading2(); View::SolidShaderVert verts[34]; verts[0].m_pos.assign(0, TRIANGLE_DIM * pf, 0); verts[0].m_color = edgeColor1; verts[1].m_pos.assign(TRIANGLE_DIM * pf, 0, 0); verts[1].m_color = edgeColor1; verts[2].m_pos.assign(0, (TRIANGLE_DIM + 1) * pf, 0); verts[2].m_color = edgeColor1; verts[3].m_pos.assign((TRIANGLE_DIM + 1) * pf, 0, 0); verts[3].m_color = edgeColor1; verts[4] = verts[3]; verts[5].m_pos.assign(0, TRIANGLE_DIM1 * pf, 0); verts[5].m_color = edgeColor2; verts[6] = verts[5]; verts[7].m_pos.assign(TRIANGLE_DIM1 * pf, 0, 0); verts[7].m_color = edgeColor2; verts[8].m_pos.assign(0, (TRIANGLE_DIM1 + 1) * pf, 0); verts[8].m_color = edgeColor2; verts[9].m_pos.assign((TRIANGLE_DIM1 + 1) * pf, 0, 0); verts[9].m_color = edgeColor2; verts[10] = verts[9]; verts[11].m_pos.assign(0, TRIANGLE_DIM2 * pf, 0); verts[11].m_color = edgeColor2; verts[12] = verts[11]; verts[13].m_pos.assign(TRIANGLE_DIM2 * pf, 0, 0); verts[13].m_color = edgeColor2; verts[14].m_pos.assign(0, (TRIANGLE_DIM2 + 1) * pf, 0); verts[14].m_color = edgeColor2; verts[15].m_pos.assign((TRIANGLE_DIM2 + 1) * pf, 0, 0); verts[15].m_color = edgeColor2; verts[16] = verts[15]; verts[17].m_pos.assign(0, TRIANGLE_DIM3 * pf, 0); verts[17].m_color = edgeColor2; verts[18] = verts[17]; verts[19].m_pos.assign(TRIANGLE_DIM3 * pf, 0, 0); verts[19].m_color = edgeColor2; verts[20].m_pos.assign(0, (TRIANGLE_DIM3 + 1) * pf, 0); verts[20].m_color = edgeColor2; verts[21].m_pos.assign((TRIANGLE_DIM3 + 1) * pf, 0, 0); verts[21].m_color = edgeColor2; verts[22] = verts[21]; verts[23].m_pos.assign(0, TRIANGLE_DIM4 * pf, 0); verts[23].m_color = edgeColor2; verts[24] = verts[23]; verts[25].m_pos.assign(TRIANGLE_DIM4 * pf, 0, 0); verts[25].m_color = edgeColor2; verts[26].m_pos.assign(0, (TRIANGLE_DIM4 + 1) * pf, 0); verts[26].m_color = edgeColor2; verts[27].m_pos.assign((TRIANGLE_DIM4 + 1) * pf, 0, 0); verts[27].m_color = edgeColor2; verts[28] = verts[27]; verts[29].m_pos.assign(0, TRIANGLE_DIM5 * pf, 0); verts[29].m_color = edgeColor2; verts[30] = verts[29]; verts[31].m_pos.assign(TRIANGLE_DIM5 * pf, 0, 0); verts[31].m_color = edgeColor2; verts[32].m_pos.assign(0, (TRIANGLE_DIM5 + 1) * pf, 0); verts[32].m_color = edgeColor2; verts[33].m_pos.assign((TRIANGLE_DIM5 + 1) * pf, 0, 0); verts[33].m_color = edgeColor2; m_vertexBinding.load(verts, sizeof(verts)); } View* Space::setContentView(View* view) { View* ret = m_contentView.m_view; m_contentView.m_view = view; updateSize(); return ret; } void Space::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) { if (m_cornerView.mouseDown(coord, button, mod)) return; m_contentView.mouseDown(coord, button, mod); m_toolbar.mouseDown(coord, button, mod); } void Space::CornerView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) { if (button == boo::EMouseButton::Primary) { m_space.m_cornerDrag = true; m_space.m_cornerDragPoint[0] = coord.pixel[0]; m_space.m_cornerDragPoint[1] = coord.pixel[1]; } } void Space::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) { m_cornerView.mouseUp(coord, button, mod); m_contentView.mouseUp(coord, button, mod); m_toolbar.mouseUp(coord, button, mod); } void Space::CornerView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) { if (button == boo::EMouseButton::Primary) m_space.m_cornerDrag = false; } void Space::mouseMove(const boo::SWindowCoord& coord) { if (m_cornerDrag) { float pf = rootView().viewRes().pixelFactor(); if (m_cornerView.m_view->m_flip) { if (coord.pixel[0] < m_cornerDragPoint[0] - CORNER_DRAG_THRESHOLD * pf) rootView().viewManager().deferSpaceSplit(&m_controller, SplitView::Axis::Vertical, 1, coord); else if (coord.pixel[1] < m_cornerDragPoint[1] - CORNER_DRAG_THRESHOLD * pf) rootView().viewManager().deferSpaceSplit(&m_controller, SplitView::Axis::Horizontal, 1, coord); } else { if (coord.pixel[0] > m_cornerDragPoint[0] + CORNER_DRAG_THRESHOLD * pf) rootView().viewManager().deferSpaceSplit(&m_controller, SplitView::Axis::Vertical, 0, coord); else if (coord.pixel[1] > m_cornerDragPoint[1] + CORNER_DRAG_THRESHOLD * pf) rootView().viewManager().deferSpaceSplit(&m_controller, SplitView::Axis::Horizontal, 0, coord); } } else { m_cornerView.mouseMove(coord); m_contentView.mouseMove(coord); m_toolbar.mouseMove(coord); } } void Space::mouseEnter(const boo::SWindowCoord& coord) { m_cornerView.mouseEnter(coord); m_contentView.mouseEnter(coord); m_toolbar.mouseEnter(coord); } void Space::CornerView::mouseEnter(const boo::SWindowCoord& coord) { rootView().setSpaceCornerHover(true); } void Space::mouseLeave(const boo::SWindowCoord& coord) { m_cornerView.mouseLeave(coord); m_contentView.mouseLeave(coord); m_toolbar.mouseLeave(coord); } void Space::CornerView::mouseLeave(const boo::SWindowCoord& coord) { rootView().setSpaceCornerHover(false); } void Space::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub) { View::resized(root, sub); float pf = rootView().viewRes().pixelFactor(); if (m_cornerView.m_view) { boo::SWindowRect cornerRect = sub; int triDim = TRIANGLE_DIM * pf; cornerRect.size[0] = cornerRect.size[1] = triDim; if (cornerRect.location[0] < triDim && cornerRect.location[1] < triDim) { cornerRect.location[0] += sub.size[0] - triDim; cornerRect.location[1] += sub.size[1] - triDim; m_cornerView.m_view->resized(root, cornerRect, true); } else m_cornerView.m_view->resized(root, cornerRect, false); } boo::SWindowRect tbRect = sub; if (m_toolbar.m_view) { tbRect.size[1] = m_toolbar.m_view->nominalHeight(); if (m_tbPos == Toolbar::Position::Top) tbRect.location[1] += sub.size[1] - tbRect.size[1]; m_toolbar.m_view->resized(root, tbRect); } else tbRect.size[1] = 0; if (m_contentView.m_view) { boo::SWindowRect contentRect = sub; if (m_tbPos == Toolbar::Position::Bottom) contentRect.location[1] += tbRect.size[1]; contentRect.size[1] = sub.size[1] - tbRect.size[1]; contentRect.size[1] = std::max(contentRect.size[1], 0); m_contentView.m_view->resized(root, contentRect); } } void Space::CornerView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub, bool flip) { m_flip = flip; if (flip) { m_viewVertBlock.m_mv[0][0] = -2.0f / root.size[0]; m_viewVertBlock.m_mv[1][1] = -2.0f / root.size[1]; m_viewVertBlock.m_mv[3][0] = (sub.location[0] + sub.size[0]) * -m_viewVertBlock.m_mv[0][0] - 1.0f; m_viewVertBlock.m_mv[3][1] = (sub.location[1] + sub.size[1]) * -m_viewVertBlock.m_mv[1][1] - 1.0f; View::resized(m_viewVertBlock, sub); } else View::resized(root, sub); } void Space::draw(boo::IGraphicsCommandQueue* gfxQ) { View::draw(gfxQ); if (m_contentView.m_view) m_contentView.m_view->draw(gfxQ); if (m_toolbar.m_view) m_toolbar.m_view->draw(gfxQ); if (m_cornerView.m_view) m_cornerView.m_view->draw(gfxQ); } void Space::CornerView::draw(boo::IGraphicsCommandQueue* gfxQ) { gfxQ->setShaderDataBinding(m_vertexBinding); gfxQ->setDrawPrimitive(boo::Primitive::TriStrips); gfxQ->draw(0, 34); } }