#pragma once #include "CToken.hpp" #include "World/CWorld.hpp" #include "CGameHintInfo.hpp" #include "CSaveWorld.hpp" #include "GuiSys/CStringTable.hpp" #include "kabufuda/Card.hpp" #include namespace urde { class CDummyWorld; class CStringTable; class CSimplePool; class CSaveWorldMemory { friend class CMemoryCardSys; CAssetId x0_strgId; CAssetId x4_savwId; u32 x8_areaCount; std::vector xc_areaIds; std::vector x1c_defaultLayerStates; TLockedToken x2c_worldName; /* used to be optional */ TLockedToken x3c_saveWorld; /* used to be optional */ public: CAssetId GetWorldNameId() const { return x0_strgId; } CAssetId GetSaveWorldAssetId() const { return x4_savwId; } u32 GetAreaCount() const { return x8_areaCount; } const std::vector& GetDefaultLayerStates() const { return x1c_defaultLayerStates; } const TLockedToken& GetWorldName() const { return x2c_worldName; } const TLockedToken& GetSaveWorld() const { return x3c_saveWorld; } const char16_t* GetFrontEndName() const { if (!x2c_worldName) return u""; return x2c_worldName->GetString(0); } }; class CSaveWorldIntermediate { friend class CMemoryCardSys; CAssetId x0_mlvlId; CAssetId x4_strgId; CAssetId x8_savwId; std::vector xc_areaIds; std::vector x1c_defaultLayerStates; std::unique_ptr x2c_dummyWorld; TLockedToken x34_saveWorld; /* Used to be auto_ptr */ public: CSaveWorldIntermediate(CAssetId mlvl, CAssetId savw); bool InitializePump(); }; class CMemoryCardSys { TLockedToken x0_hints; std::vector> xc_memoryWorlds; /* MLVL as key */ std::experimental::optional> x1c_worldInter; /* used to be auto_ptr of vector */ std::vector> x20_scanStates; rstl::reserved_vector x30_scanCategoryCounts; public: static kabufuda::SystemString ResolveDolphinCardPath(kabufuda::ECardSlot slot); static kabufuda::SystemString CreateDolphinCard(kabufuda::ECardSlot slot); static kabufuda::SystemString _CreateDolphinCard(kabufuda::ECardSlot slot); using ECardResult = kabufuda::ECardResult; struct CardResult { ECardResult result; CardResult(ECardResult res) : result(res) {} operator ECardResult() const { return result; } operator bool() const { return result != ECardResult::READY; } }; struct CardFileHandle { kabufuda::ECardSlot slot; kabufuda::FileHandle handle; CardFileHandle(kabufuda::ECardSlot slot) : slot(slot) {} int getFileNo() const { return handle.getFileNo(); } }; using CardStat = kabufuda::CardStat; const std::vector& GetHints() const { return x0_hints->GetHints(); } const std::vector>& GetMemoryWorlds() const { return xc_memoryWorlds; } const std::vector>& GetScanStates() const { return x20_scanStates; } u32 GetScanCategoryCount(CSaveWorld::EScanCategory cat) const { return x30_scanCategoryCounts[int(cat)]; } std::vector>::const_iterator LookupScanState(CAssetId id) const { return rstl::binary_find(x20_scanStates.cbegin(), x20_scanStates.cend(), id, [](const std::pair& p) { return p.first; }); } bool HasSaveWorldMemory(CAssetId wldId) const; const CSaveWorldMemory& GetSaveWorldMemory(CAssetId wldId) const; CMemoryCardSys(); bool InitializePump(); struct CCardFileInfo { struct Icon { CAssetId x0_id; kabufuda::EAnimationSpeed x4_speed; TLockedToken x8_tex; Icon(CAssetId id, kabufuda::EAnimationSpeed speed, CSimplePool& sp, const CVParamTransfer& cv); }; enum class EStatus { Standby, Transferring, Done }; EStatus x0_status = EStatus::Standby; //CARDFileInfo x4_info; CardFileHandle m_handle; std::string x18_fileName; std::string x28_comment; CAssetId x3c_bannerTex; std::experimental::optional> x40_bannerTok; rstl::reserved_vector x50_iconToks; std::vector xf4_saveBuffer; std::vector x104_cardBuffer; CVParamTransfer m_texParam = {new TObjOwnerParam(SBIG('OTEX'))}; CCardFileInfo(kabufuda::ECardSlot port, std::string_view name) : m_handle(port), x18_fileName(name) {} void LockBannerToken(CAssetId bannerTxtr, CSimplePool& sp); void LockIconToken(CAssetId iconTxtr, kabufuda::EAnimationSpeed speed, CSimplePool& sp); kabufuda::ECardSlot GetCardPort() const { return m_handle.slot; } int GetFileNo() const { return m_handle.getFileNo(); } u32 CalculateBannerDataSize() const; u32 CalculateTotalDataSize() const; void BuildCardBuffer(); void WriteBannerData(CMemoryOutStream& out) const; void WriteIconData(CMemoryOutStream& out) const; void SetComment(const std::string& c) { x28_comment = c; } ECardResult PumpCardTransfer(); ECardResult GetStatus(CardStat& stat) const; ECardResult CreateFile(); ECardResult WriteFile(); ECardResult CloseFile(); CMemoryOutStream BeginMemoryOut(u32 sz) { xf4_saveBuffer.resize(sz); return CMemoryOutStream(xf4_saveBuffer.data(), sz); } }; std::pair GetAreaAndWorldIdForSaveId(s32 saveId) const; static kabufuda::ProbeResults CardProbe(kabufuda::ECardSlot port); static ECardResult MountCard(kabufuda::ECardSlot port); static ECardResult UnmountCard(kabufuda::ECardSlot port); static ECardResult CheckCard(kabufuda::ECardSlot port); static ECardResult CreateFile(kabufuda::ECardSlot port, const char* name, u32 size, CardFileHandle& info); static ECardResult OpenFile(kabufuda::ECardSlot port, const char* name, CardFileHandle& info); static ECardResult FastOpenFile(kabufuda::ECardSlot port, int fileNo, CardFileHandle& info); static ECardResult CloseFile(CardFileHandle& info); static ECardResult ReadFile(CardFileHandle& info, void* buf, s32 length, s32 offset); static ECardResult WriteFile(CardFileHandle& info, const void* buf, s32 length, s32 offset); static ECardResult GetNumFreeBytes(kabufuda::ECardSlot port, s32& freeBytes, s32& freeFiles); static ECardResult GetSerialNo(kabufuda::ECardSlot port, u64& serialOut); static ECardResult GetResultCode(kabufuda::ECardSlot port); static ECardResult GetStatus(kabufuda::ECardSlot port, int fileNo, CardStat& statOut); static ECardResult SetStatus(kabufuda::ECardSlot port, int fileNo, const CardStat& stat); static ECardResult DeleteFile(kabufuda::ECardSlot port, const char* name); static ECardResult FastDeleteFile(kabufuda::ECardSlot port, int fileNo); static ECardResult Rename(kabufuda::ECardSlot port, const char* oldName, const char* newName); static ECardResult FormatCard(kabufuda::ECardSlot port); static void CommitToDisk(kabufuda::ECardSlot port); static void Shutdown(); }; }