#ifndef __URDE_CCAMERASHAKEDATA_HPP__ #define __URDE_CCAMERASHAKEDATA_HPP__ #include "zeus/CVector3f.hpp" #include "RetroTypes.hpp" namespace urde { class CRandom16; class CCameraShakeData { friend class CCameraManager; zeus::CVector3f x0_pointA; zeus::CVector3f xc_pointB; float x18_duration; float x1c_curTime = 0.f; u32 x20_shakerId = 0; zeus::CVector3f x24_position; zeus::CVector3f x30_velocity; float x3c_cycleTimeLeft; bool x40_shakeY; public: CCameraShakeData(float xA, float xB, float yA, float yB, float zA, float zB, float duration, bool shakeY); zeus::CVector3f GeneratePoint(float dt, CRandom16& r); }; } #endif // __URDE_CCAMERASHAKEDATA_HPP__