#ifndef __URDE_CCOLORELEMENT_HPP__ #define __URDE_CCOLORELEMENT_HPP__ #include "IElement.hpp" /* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Color_Elements */ namespace urde { class CCEKeyframeEmitter : public CColorElement { u32 x4_percent; u32 x8_unk1; bool xc_loop; bool xd_unk2; u32 x10_loopEnd; u32 x14_loopStart; std::vector x18_keys; public: CCEKeyframeEmitter(CInputStream& in); bool GetValue(int frame, zeus::CColor& colorOut) const; }; class CCEConstant : public CColorElement { std::unique_ptr x4_a; std::unique_ptr x8_b; std::unique_ptr xc_c; std::unique_ptr x10_d; public: CCEConstant(CRealElement* a, CRealElement* b, CRealElement* c, CRealElement* d) : x4_a(a), x8_b(b), xc_c(c), x10_d(d) {} bool GetValue(int frame, zeus::CColor& colorOut) const; }; class CCEFastConstant : public CColorElement { zeus::CColor x4_val; public: CCEFastConstant(float a, float b, float c, float d) : x4_val(a, b, c, d) {} bool GetValue(int frame, zeus::CColor& colorOut) const; }; class CCETimeChain : public CColorElement { std::unique_ptr x4_a; std::unique_ptr x8_b; std::unique_ptr xc_swFrame; public: CCETimeChain(CColorElement* a, CColorElement* b, CIntElement* c) : x4_a(a), x8_b(b), xc_swFrame(c) {} bool GetValue(int frame, zeus::CColor& colorOut) const; }; class CCEFadeEnd : public CColorElement { std::unique_ptr x4_a; std::unique_ptr x8_b; std::unique_ptr xc_startFrame; std::unique_ptr x10_endFrame; public: CCEFadeEnd(CColorElement* a, CColorElement* b, CRealElement* c, CRealElement* d) : x4_a(a), x8_b(b), xc_startFrame(c), x10_endFrame(d) {} bool GetValue(int frame, zeus::CColor& colorOut) const; }; class CCEFade : public CColorElement { std::unique_ptr x4_a; std::unique_ptr x8_b; std::unique_ptr xc_endFrame; public: CCEFade(CColorElement* a, CColorElement* b, CRealElement* c) : x4_a(a), x8_b(b), xc_endFrame(c) {} bool GetValue(int frame, zeus::CColor& colorOut) const; }; class CCEPulse : public CColorElement { std::unique_ptr x4_aDuration; std::unique_ptr x8_bDuration; std::unique_ptr xc_aVal; std::unique_ptr x10_bVal; public: CCEPulse(CIntElement* a, CIntElement* b, CColorElement* c, CColorElement* d) : x4_aDuration(a), x8_bDuration(b), xc_aVal(c), x10_bVal(d) {} bool GetValue(int frame, zeus::CColor& colorOut) const; }; class CCEParticleColor : public CColorElement { public: bool GetValue(int frame, zeus::CColor& colorOut) const; }; } #endif // __URDE_CCOLORELEMENT_HPP__