#include "CEffectComponent.hpp" namespace urde { SObjectTag CEffectComponent::GetSObjectTagFromStream(CInputStream& in) { return SObjectTag(in); } CEffectComponent::CEffectComponent(CInputStream& in) { x0_name = in.readString(); x10_tag = GetSObjectTagFromStream(in); x18_boneName = in.readString(); x28_scale = in.readFloatBig(); x2c_ = in.readUint32Big(); x30_ = in.readUint32Big(); } const std::string& CEffectComponent::GetComponentName() const { return x0_name; } const SObjectTag& CEffectComponent::GetParticleTag() const { return x10_tag; } }