#pragma once #include "World/CPatterned.hpp" namespace urde { class CDamageInfo; namespace MP1 { class CNewIntroBoss : public CPatterned { public: DEFINE_PATTERNED(NewIntroBoss) CNewIntroBoss(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, float, u32, const CDamageInfo& dInfo, u32, u32, u32, u32); void Accept(IVisitor &visitor); }; } }