#include "CHUDBillboardEffect.hpp" #include "TCastTo.hpp" #include "CStateManager.hpp" #include "Camera/CGameCamera.hpp" #include "GameGlobalObjects.hpp" #include "Graphics/CBooRenderer.hpp" #include "World/CPlayer.hpp" #include "World/CWorld.hpp" namespace urde { u32 CHUDBillboardEffect::g_IndirectTexturedBillboardCount = 0; u32 CHUDBillboardEffect::g_BillboardCount = 0; CHUDBillboardEffect::CHUDBillboardEffect(const std::experimental::optional>& particle, const std::experimental::optional>& electric, TUniqueId uid, bool active, std::string_view name, float dist, const zeus::CVector3f& scale0, const zeus::CColor& color, const zeus::CVector3f& scale1, const zeus::CVector3f& translation) : CEffect(uid, CEntityInfo(kInvalidAreaId, CEntity::NullConnectionList), active, name, zeus::CTransform::Identity()) { xec_translation = translation; xec_translation.y += dist; xf8_localScale = scale1 * scale0; x104_24_renderAsParticleGen = true; x104_25_enableRender = false; x104_26_isElementGen = false; x104_27_runIndefinitely = false; if (particle) { x104_26_isElementGen = true; xe8_generator = std::make_unique(*particle); if (static_cast(*xe8_generator).IsIndirectTextured()) ++g_IndirectTexturedBillboardCount; } else { xe8_generator = std::make_unique(*electric); } ++g_BillboardCount; xe8_generator->SetModulationColor(color); xe8_generator->SetLocalScale(xf8_localScale); } CHUDBillboardEffect::~CHUDBillboardEffect() { --g_BillboardCount; if (xe8_generator->Get4CharId() == FOURCC('PART')) if (static_cast(*xe8_generator).IsIndirectTextured()) --g_IndirectTexturedBillboardCount; } void CHUDBillboardEffect::Accept(IVisitor& visitor) { visitor.Visit(this); } float CHUDBillboardEffect::CalcGenRate() { float f1; if (g_BillboardCount + g_IndirectTexturedBillboardCount <= 4) f1 = 0.f; else f1 = g_BillboardCount * 0.2f + g_IndirectTexturedBillboardCount * 0.1f; return 1.f - std::min(f1, 0.8f); } void CHUDBillboardEffect::Think(float dt, CStateManager& mgr) { if (GetActive()) { mgr.SetActorAreaId(*this, mgr.GetWorld()->GetCurrentAreaId()); float oldGenRate = xe8_generator->GetGeneratorRate(); xe8_generator->SetGeneratorRate(oldGenRate * CalcGenRate()); xe8_generator->Update(dt); xe8_generator->SetGeneratorRate(oldGenRate); if (!x104_27_runIndefinitely) { x108_timeoutTimer += dt; if (x108_timeoutTimer > 30.f) { mgr.FreeScriptObject(GetUniqueId()); return; } } if (xe8_generator->IsSystemDeletable()) mgr.FreeScriptObject(GetUniqueId()); } } void CHUDBillboardEffect::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const { if (x104_25_enableRender && x104_24_renderAsParticleGen) { g_Renderer->AddParticleGen(*xe8_generator); } } void CHUDBillboardEffect::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { if (mgr.GetPlayer().GetCameraState() == CPlayer::EPlayerCameraState::FirstPerson) { zeus::CTransform camXf = mgr.GetCameraManager()->GetCurrentCameraTransform(mgr); xe8_generator->SetGlobalTranslation(camXf * xec_translation); xe8_generator->SetGlobalOrientation(camXf); x104_25_enableRender = true; } else { x104_25_enableRender = false; } x104_24_renderAsParticleGen = !mgr.RenderLast(GetUniqueId()); } void CHUDBillboardEffect::Render(const CStateManager& mgr) const { if (x104_25_enableRender && !x104_24_renderAsParticleGen) { xe8_generator->Render(); } } float CHUDBillboardEffect::GetNearClipDistance(CStateManager& mgr) { return mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetNearClipDistance() + 0.01f; } zeus::CVector3f CHUDBillboardEffect::GetScaleForPOV(CStateManager& mgr) { return {0.155f, 1.f, 0.155f}; } }