#pragma once #include "CEntity.hpp" #include "CEnvFxManager.hpp" namespace urde { class CScriptAreaAttributes : public CEntity { bool x34_24_showSkybox : 1; EEnvFxType x38_envFx; float x3c_envFxDensity; float x40_thermalHeat; float x44_xrayFogDistance; float x48_worldLightingLevel; CAssetId x4c_skybox; EPhazonType x50_phazon; public: CScriptAreaAttributes(TUniqueId uid, const CEntityInfo& info, bool showSkybox, EEnvFxType fxType, float envFxDensity, float thermalHeat, float xrayFogDistance, float worldLightingLevel, CAssetId skybox, EPhazonType phazonType); void Accept(IVisitor& visitor); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr); bool GetNeedsSky() const { return x34_24_showSkybox; } bool GetNeedsEnvFx() const { return x38_envFx != EEnvFxType::None; } CAssetId GetSkyModel() const { return x4c_skybox; } EEnvFxType GetEnvFxType() const { return x38_envFx; } float GetEnvFxDensity() const { return x3c_envFxDensity; } float GetThermalHeat() const { return x40_thermalHeat; } float GetXRayFogDistance() const { return x44_xrayFogDistance; } float GetWorldLightingLevel() const { return x48_worldLightingLevel; } EPhazonType GetPhazonType() const { return x50_phazon; } }; }