#ifndef __URDE_CGUITEXTSUPPORT_HPP__ #define __URDE_CGUITEXTSUPPORT_HPP__ #include "zeus/CColor.hpp" #include "RetroTypes.hpp" #include "CToken.hpp" #include "CTextRenderBuffer.hpp" #include "optional.hpp" #include namespace urde { class CSimplePool; class CRasterFont; class CTextRenderBuffer; enum class EJustification { Left = 0, Center, Right, Full, NLeft, NCenter, NRight, Seven, Eight, Nine }; enum class EVerticalJustification { Top = 0, Center, Bottom, Full, NTop, NCenter, NBottom, Seven, Eight, Nine }; enum class EColorType { Main, Outline, Geometry, Foreground, Background }; enum class ETextDirection { Horizontal, Vertical }; class CGuiTextProperties { friend class CGuiTextSupport; bool x0_wordWrap; bool x1_multiline; EJustification x4_justification; EVerticalJustification x8_vertJustification; ETextDirection xc_direction; public: CGuiTextProperties(bool wordWrap, bool multiline, EJustification justification, EVerticalJustification vertJustification, ETextDirection dir=ETextDirection::Horizontal) : x0_wordWrap(wordWrap), x1_multiline(multiline), x4_justification(justification), x8_vertJustification(vertJustification), xc_direction(dir) {} }; class CGuiTextSupport { friend class CGuiTextPane; std::wstring x0_string; float x10_ = 0.f; CGuiTextProperties x14_props; zeus::CColor x24_fontColor; zeus::CColor x28_outlineColor; zeus::CColor x2c_geometryColor; s32 x34_extentX; s32 x38_extentY; float x3c_curTime = 0.f; std::vector> x44_primStartTimes; bool x50_typeEnable = false; float x54_chFadeTime = 0.1f; float x58_chRate = 10.0f; ResId x5c_fontId; std::experimental::optional x60_renderBuf; bool x2ac_active = false; std::vector x2b0_assets; TLockedToken x2cc_font; zeus::CVector2f x2dc_; zeus::CVector2f x2e4_; std::list x2f0_; u32 x300_ = 0; u32 x304_ = 0; u32 x308_ = 0; public: CGuiTextSupport(ResId fontId, const CGuiTextProperties& props, const zeus::CColor& fontCol, const zeus::CColor& outlineCol, const zeus::CColor& geomCol, s32 extX, s32 extY, CSimplePool* store); float GetCurrentAnimationOverAge() const; float GetNumCharsPrinted() const; float GetTotalAnimationTime() const; void SetTypeWriteEffectOptions(bool enable, float chFadeTime, float chRate); void Update(float dt); void ClearBuffer(); void CheckAndRebuildTextRenderBuffer(); void Render() const; void SetGeometryColor(const zeus::CColor& col); void SetOutlineColor(const zeus::CColor& col); void SetFontColor(const zeus::CColor& col); void AddText(const std::wstring& str); void SetText(const std::wstring& str); void SetText(const std::string& str); bool GetIsTextSupportFinishedLoading() const; }; } #endif // __URDE_CGUITEXTSUPPORT_HPP__