#ifndef __URDE_IFACTORY_HPP__ #define __URDE_IFACTORY_HPP__ #include #include "RetroTypes.hpp" namespace urde { class CVParamTransfer; class IObj; class CObjectReference; using CFactoryFnReturn = std::unique_ptr; using FFactoryFunc = std::function; using FMemFactoryFunc = std::function&& in, u32 len, const urde::CVParamTransfer& vparms, CObjectReference* selfRef)>; class IFactory { public: virtual ~IFactory() = default; virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*)=0; virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**, CObjectReference*)=0; virtual void CancelBuild(const SObjectTag&)=0; virtual bool CanBuild(const SObjectTag&)=0; virtual const SObjectTag* GetResourceIdByName(const char*) const=0; virtual FourCC GetResourceTypeById(ResId id) const=0; /* Non-factory versions, replaces CResLoader */ virtual u32 ResourceSize(const urde::SObjectTag& tag)=0; //virtual bool LoadResourceAsync(const urde::SObjectTag& tag, std::unique_ptr& target)=0; //virtual bool LoadResourcePartAsync(const urde::SObjectTag& tag, u32 size, u32 off, std::unique_ptr& target)=0; virtual std::unique_ptr LoadResourceSync(const urde::SObjectTag& tag)=0; virtual std::unique_ptr LoadResourcePartSync(const urde::SObjectTag& tag, u32 size, u32 off)=0; }; } #endif // __URDE_IFACTORY_HPP__