#ifndef _DNAMP1_ACTORROTATE_HPP_ #define _DNAMP1_ACTORROTATE_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace DataSpec { namespace DNAMP1 { struct ActorRotate : IScriptObject { DECL_YAML String<-1> name; Value<atVec3f> rotationOffset; Value<float> timeScale; Value<bool> unknown1; Value<bool> unknown2; Value<bool> active; }; } } #endif