#ifndef __URDE_CWARP_HPP__ #define __URDE_CWARP_HPP__ #include "zeus/CColor.hpp" #include "zeus/CVector3f.hpp" #include "RetroTypes.hpp" namespace urde { class CWarp { public: virtual ~CWarp() {} virtual bool UpdateWarp()=0; virtual void ModifyParticles(int, int, int*, zeus::CVector3f*, zeus::CVector3f*, zeus::CVector3f*, zeus::CColor*, float*, float*)=0; virtual void Activate(bool)=0; virtual bool IsActivated()=0; virtual FourCC Get4CharID()=0; }; } #endif // __URDE_CWARP_HPP__