#ifndef __URDE_CCOLLISIONPRIMITIVE_HPP__ #define __URDE_CCOLLISIONPRIMITIVE_HPP__ #include "Collision/CMaterialList.hpp" #include namespace urde { class CCollisionPrimitive { CMaterialList x8_material; public: class Type { std::function x0_setter; const char* x4_info; public: Type() = default; Type(std::function setter, const char * info) : x0_setter(setter), x4_info(info) { } const char* GetInfo() const { return x4_info; } std::function GetSetter() const { return x0_setter; } }; static void InitBeginTypes(); static void InitAddType(const Type& tp); static void InitEndTypes(); static void InitBeginColliders(); static void InitAddCollider(const Type& tp); }; } #endif // __URDE_CCOLLISIONPRIMITIVE_HPP__