#include "CScriptWaypoint.hpp" #include "CActorParameters.hpp" #include "TCastTo.hpp" #include "CStateManager.hpp" namespace urde { CScriptWaypoint::CScriptWaypoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, bool active, float f1, float f2, u32 w1, u32 w2, u32 w3, u32 w4, u32 w5, u32 w6, u32 w7) : CActor(uid, active, name, info, xf, CModelData(), CMaterialList(), CActorParameters::None(), kInvalidUniqueId), xe8_speed(f1), xec_(w7), xf0_(f2), xf4_(w1), xf5_(w2), xf6_(w3), xf7_(w4), xf8_(w5), xfa_jumpFlags(w6) { SetUseInSortedLists(false); SetCallTouch(false); } void CScriptWaypoint::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptWaypoint::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) { CActor::AcceptScriptMsg(msg, sender, mgr); if (GetActive()) if (msg == EScriptObjectMessage::Arrived) SendScriptMsgs(EScriptObjectState::Arrived, mgr, EScriptObjectMessage::None); } void CScriptWaypoint::AddToRenderer(const zeus::CFrustum&, const CStateManager&) const { // Empty } TUniqueId CScriptWaypoint::FollowWaypoint(CStateManager& mgr) const { for (const SConnection& conn : x20_conns) if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Follow) return mgr.GetIdForScript(conn.x8_objId); return kInvalidUniqueId; } TUniqueId CScriptWaypoint::NextWaypoint(CStateManager& mgr) const { rstl::reserved_vector ids; for (const SConnection& conn : x20_conns) { if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next) { TUniqueId id = mgr.GetIdForScript(conn.x8_objId); if (id != kInvalidUniqueId) if (TCastToConstPtr wp = mgr.GetObjectById(id)) if (wp->GetActive()) ids.push_back(wp->GetUniqueId()); } } if (ids.size() == 0) return kInvalidUniqueId; return ids[int(mgr.GetActiveRandom()->Float() * ids.size() * 0.99f)]; } }