#ifndef _DNAMP1_EYEBALL_HPP_ #define _DNAMP1_EYEBALL_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct Eyeball : IScriptObject { DECL_YAML String<-1> name; Value unknown1; Value location; Value orientation; Value scale; PatternedInfo patternedInfo; ActorParameters actorParameters; Value unknown2; Value unknown3; UniqueID32 wpsc; DamageInfo damageInfo; UniqueID32 particle1; UniqueID32 particle2; UniqueID32 texture1; UniqueID32 texture2; Value unknown4; Value unknown5; // always ff Value unknown6; // always ff Value unknown7; // always ff Value unknown8; Value unknown9; void addCMDLRigPairs(PAKRouter& pakRouter, std::unordered_map>& addTo) const { actorParameters.addCMDLRigPairs(addTo, patternedInfo.animationParameters.getCINF(pakRouter)); } void nameIDs(PAKRouter& pakRouter) const { if (wpsc) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(wpsc); ent->name = name + "_wpsc"; } if (particle1) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle1); ent->name = name + "_part1"; } if (particle2) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle2); ent->name = name + "_part2"; } if (texture1) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture1); ent->name = name + "_tex1"; } if (texture2) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture2); ent->name = name + "_tex2"; } patternedInfo.nameIDs(pakRouter, name + "_patterned"); actorParameters.nameIDs(pakRouter, name + "_actp"); } }; } } #endif