#ifndef _DNAMP1_GRAPPLEPOINT_HPP_ #define _DNAMP1_GRAPPLEPOINT_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct GrapplePoint : IScriptObject { DECL_YAML String<-1> name; Value location; Value orientation; Value active; GrappleParameters grappleParameters; }; } } #endif