#include "PATH.hpp" #include "hecl/Blender/Connection.hpp" #include "zeus/CAABox.hpp" #include "DataSpec/DNACommon/AROTBuilder.hpp" namespace DataSpec::DNAMP1 { #define DUMP_OCTREE 0 #if DUMP_OCTREE /* octree dumper */ static void OutputOctreeNode(hecl::blender::PyOutStream& os, int idx, const zeus::CAABox& aabb) { const zeus::CVector3f pos = aabb.center(); const zeus::CVector3f extent = aabb.extents(); os.format( "obj = bpy.data.objects.new('Leaf_%d', None)\n" "bpy.context.scene.objects.link(obj)\n" "obj.location = (%f,%f,%f)\n" "obj.scale = (%f,%f,%f)\n" "obj.empty_draw_type = 'CUBE'\n" "obj.layers[1] = True\n" "obj.layers[0] = False\n", idx, pos.x(), pos.y(), pos.z(), extent.x(), extent.y(), extent.z()); } #endif void PATH::sendToBlender(hecl::blender::Connection& conn, std::string_view entryName, const zeus::CMatrix4f* xf) { /* Open Py Stream and read sections */ hecl::blender::PyOutStream os = conn.beginPythonOut(true); os.format( "import bpy\n" "import bmesh\n" "from mathutils import Vector, Matrix\n" "\n" "bpy.types.Material.retro_path_idx_mask = bpy.props.IntProperty(name='Retro: Path Index Mask')\n" "bpy.types.Material.retro_path_type_mask = bpy.props.IntProperty(name='Retro: Path Type Mask')\n" "\n" "material_dict = {}\n" "material_index = []\n" "def make_ground_material(idxMask):\n" " mat = bpy.data.materials.new('Ground %%X' %% idxMask)\n" " mat.diffuse_color = (0.8, 0.460, 0.194)\n" " return mat\n" "def make_flyer_material(idxMask):\n" " mat = bpy.data.materials.new('Flyer %%X' %% idxMask)\n" " mat.diffuse_color = (0.016, 0.8, 0.8)\n" " return mat\n" "def make_swimmer_material(idxMask):\n" " mat = bpy.data.materials.new('Swimmer %%X' %% idxMask)\n" " mat.diffuse_color = (0.074, 0.293, 0.8)\n" " return mat\n" "def select_material(meshIdxMask, meshTypeMask):\n" " key = (meshIdxMask, meshTypeMask)\n" " if key in material_index:\n" " return material_index.index(key)\n" " elif key in material_dict:\n" " material_index.append(key)\n" " return len(material_index)-1\n" " else:\n" " if meshTypeMask == 0x2:\n" " mat = make_flyer_material(meshIdxMask)\n" " elif meshTypeMask == 0x4:\n" " mat = make_swimmer_material(meshIdxMask)\n" " else:\n" " mat = make_ground_material(meshIdxMask)\n" " mat.retro_path_idx_mask = meshIdxMask\n" " mat.retro_path_type_mask = meshTypeMask\n" " material_dict[key] = mat\n" " material_index.append(key)\n" " return len(material_index)-1\n" "\n" "bpy.context.scene.name = '%s'\n" "# Clear Scene\n" "for ob in bpy.data.objects:\n" " if ob.type != 'CAMERA':\n" " bpy.context.scene.objects.unlink(ob)\n" " bpy.data.objects.remove(ob)\n" "\n" "bm = bmesh.new()\n" "height_lay = bm.faces.layers.float.new('Height')\n", entryName.data()); for (const Node& n : nodes) { zeus::simd_floats f(n.position.simd); os.format("bm.verts.new((%f,%f,%f))\n", f[0], f[1], f[2]); } os << "bm.verts.ensure_lookup_table()\n"; for (const Region& r : regions) { os << "tri_verts = []\n"; for (int i = 0; i < r.nodeCount; ++i) os.format("tri_verts.append(bm.verts[%u])\n", r.nodeStart + i); os.format( "face = bm.faces.get(tri_verts)\n" "if face is None:\n" " face = bm.faces.new(tri_verts)\n" " face.normal_flip()\n" "face.material_index = select_material(0x%04X, 0x%04X)\n" "face.smooth = False\n" "face[height_lay] = %f\n" "\n", r.meshIndexMask, r.meshTypeMask, r.height); #if 0 const zeus::CVector3f center = xf->multiplyOneOverW(r.centroid); zeus::CAABox aabb(xf->multiplyOneOverW(r.aabb[0]), xf->multiplyOneOverW(r.aabb[1])); os.format("aabb = bpy.data.objects.new('AABB', None)\n" "aabb.location = (%f,%f,%f)\n" "aabb.scale = (%f,%f,%f)\n" "aabb.empty_draw_type = 'CUBE'\n" "bpy.context.scene.objects.link(aabb)\n" "centr = bpy.data.objects.new('Center', None)\n" "centr.location = (%f,%f,%f)\n" "bpy.context.scene.objects.link(centr)\n", aabb.min[0] + (aabb.max[0] - aabb.min[0]) / 2.f, aabb.min[1] + (aabb.max[1] - aabb.min[1]) / 2.f, aabb.min[2] + (aabb.max[2] - aabb.min[2]) / 2.f, (aabb.max[0] - aabb.min[0]) / 2.f, (aabb.max[1] - aabb.min[1]) / 2.f, (aabb.max[2] - aabb.min[2]) / 2.f, center.x(), center.y(), center.z()); #endif } #if 0 for (const Node& n : nodes) { zeus::simd_floats f(n.position.simd); zeus::simd_floats no(n.position.simd + n.normal.simd); os.format("v = bm.verts.new((%f,%f,%f))\n" "v2 = bm.verts.new((%f,%f,%f))\n" "bm.edges.new((v, v2))\n", f[0], f[1], f[2], no[0], no[1], no[2]); } #endif os << "bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.001)\n" "path_mesh = bpy.data.meshes.new('PATH')\n" "bm.to_mesh(path_mesh)\n" "path_mesh_obj = bpy.data.objects.new(path_mesh.name, path_mesh)\n" "\n" "for mat_name in material_index:\n" " mat = material_dict[mat_name]\n" " path_mesh.materials.append(mat)\n" "\n" "bpy.context.scene.objects.link(path_mesh_obj)\n" "path_mesh_obj.draw_type = 'SOLID'\n" "path_mesh_obj.game.physics_type = 'STATIC'\n" "path_mesh_obj.layers[1] = True\n" "bpy.context.scene.hecl_path_obj = path_mesh_obj.name\n" "\n" "for ar in bpy.context.screen.areas:\n" " for sp in ar.spaces:\n" " if sp.type == 'VIEW_3D':\n" " sp.viewport_shade = 'SOLID'\n"; if (xf) { const zeus::CMatrix4f& w = *xf; zeus::simd_floats xfMtxF[4]; for (int i = 0; i < 4; ++i) w.m[i].mSimd.copy_to(xfMtxF[i]); os.format( "mtx = Matrix(((%f,%f,%f,%f),(%f,%f,%f,%f),(%f,%f,%f,%f),(0.0,0.0,0.0,1.0)))\n" "mtxd = mtx.decompose()\n" "path_mesh_obj.rotation_mode = 'QUATERNION'\n" "path_mesh_obj.location = mtxd[0]\n" "path_mesh_obj.rotation_quaternion = mtxd[1]\n" "path_mesh_obj.scale = mtxd[2]\n", xfMtxF[0][0], xfMtxF[1][0], xfMtxF[2][0], xfMtxF[3][0], xfMtxF[0][1], xfMtxF[1][1], xfMtxF[2][1], xfMtxF[3][1], xfMtxF[0][2], xfMtxF[1][2], xfMtxF[2][2], xfMtxF[3][2]); } #if DUMP_OCTREE { int idx = 0; for (const auto& n : octree) { if (n.isLeaf) OutputOctreeNode(os, idx, zeus::CAABox(n.aabb[0], n.aabb[1])); ++idx; } } #endif os.linkBackground("//!area.blend"); os.centerView(); os.close(); } bool PATH::Extract(const SpecBase& dataSpec, PAKEntryReadStream& rs, const hecl::ProjectPath& outPath, PAKRouter& pakRouter, const PAK::Entry& entry, bool force, hecl::blender::Token& btok, std::function fileChanged) { PATH path; path.read(rs); hecl::blender::Connection& conn = btok.getBlenderConnection(); if (!conn.createBlend(outPath, hecl::blender::BlendType::PathMesh)) return false; const zeus::CMatrix4f* xf = pakRouter.lookupMAPATransform(entry.id); path.sendToBlender(conn, pakRouter.getBestEntryName(entry, false), xf); return conn.saveBlend(); } bool PATH::Cook(const hecl::ProjectPath& outPath, const hecl::ProjectPath& inPath, const PathMesh& mesh, hecl::blender::Token& btok) { athena::io::MemoryReader r(mesh.data.data(), mesh.data.size()); PATH path; path.read(r); if (!path.regions.empty()) { AROTBuilder octreeBuilder; octreeBuilder.buildPath(path); } else { path.octreeNodeCount = 1; path.octree.emplace_back(); OctreeNode& n = path.octree.back(); n.isLeaf = 1; n.aabb[0] = zeus::CVector3f{FLT_MAX, FLT_MAX, FLT_MAX}; n.aabb[1] = zeus::CVector3f{-FLT_MAX, -FLT_MAX, -FLT_MAX}; for (int i = 0; i < 8; ++i) n.children[i] = 0xffffffff; } #if DUMP_OCTREE { hecl::blender::Connection& conn = btok.getBlenderConnection(); if (!conn.createBlend(inPath.getWithExtension(_SYS_STR(".octree.blend"), true), hecl::blender::BlendType::PathMesh)) return false; zeus::CMatrix4f xf; path.sendToBlender(conn, "PATH"sv, &xf); conn.saveBlend(); } #endif athena::io::FileWriter w(outPath.getAbsolutePath()); path.write(w); int64_t rem = w.position() % 32; if (rem) for (int64_t i = 0; i < 32 - rem; ++i) w.writeUByte(0xff); return true; } } // namespace DataSpec::DNAMP1