#ifndef _DNAMP1_ACTORCONTRAPTION_HPP_ #define _DNAMP1_ACTORCONTRAPTION_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct ActorContraption : IScriptObject { DECL_YAML String<-1> name; Value location; Value orientation; Value scale; Value unknown1; Value scanOffset; Value unknown2; Value unknown3; HealthInfo healthInfo; DamageVulnerability damageVulnerability; AnimationParameters animationParameters; ActorParameters actorParameters; UniqueID32 particle; DamageInfo damageInfo; Value active; // needs verification }; } } #endif