#ifndef _DNAMP1_BEETLE_HPP_ #define _DNAMP1_BEETLE_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct Beetle : IScriptObject { DECL_YAML String<-1> name; Value unknown1; Value location; Value orientation; Value scale; PatternedInfo patternedInfo; ActorParameters actorParameters; DamageInfo damageInfo; Value unknown2; Value unknown3; DamageVulnerability damageVulnerabilty1; DamageVulnerability damageVulnerabilty2; UniqueID32 model; Value unknown4; Value unknown5; Value unknown6; }; } } #endif