#ifndef _DNAMP1_CAMERAHINT_HPP_ #define _DNAMP1_CAMERAHINT_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct CameraHint : IScriptObject { DECL_YAML String<-1> name; Value location; Value orientation; Value unknown1; Value unknown2; Value unknown3; struct CameraHintParameters : BigYAML { DECL_YAML Value propertyCount; Value unknown1; Value unknown2; Value unknown3; Value unknown4; Value unknown5; Value unknown6; Value unknown7; Value unknown8; Value unknown9; Value unknown10; Value unknown11; Value unknown12; Value unknown13; Value unknown14; Value unknown15; Value unknown16; Value unknown17; Value unknown18; Value unknown19; Value unknown20; Value unknown21; Value unknown22; } cameraHintParameters; struct BoolFloat : BigYAML { DECL_YAML Value unknown1; Value unknown2; } boolFloat1[3]; struct BoolVec3f : BigYAML { DECL_YAML Value unknown1; Value unknown2; } boolVec3f[2]; Value unknown4; BoolFloat boolFloat2[4]; Value unknown5; Value unknown6; BoolFloat boolFloat3; Value unknown7; Value unknown8; Value unknown9; }; } } #endif