#ifndef _DNAMP1_DRONE_HPP_ #define _DNAMP1_DRONE_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct Drone : IScriptObject { DECL_YAML String<-1> name; Value unknown1; Value location; Value orientation; Value scale; Value unknown2; PatternedInfo patternedInfo; ActorParameters actorParameters; DamageInfo damageInfo1; Value unknown3; DamageInfo damageInfo2; Value unknown4; Value unknown5; Value unknown6; FlareDefinition flareDefinition1; FlareDefinition flareDefinition2; FlareDefinition flareDefinition3; FlareDefinition flareDefinition4; FlareDefinition flareDefinition5; Value unknown7; Value unknown8; Value unknown9; Value unknown10; Value unknown11; Value unknown12; Value unknown13; Value unknown14; Value unknown15; Value unknown16; Value unknown17; Value unknown18; Value unknown19; Value unknown20; Value unknown21; Value unknown22; Value unknown23; Value unknown24; Value unknown25; UniqueID32 crsc; Value unknon26; Value unknon27; Value unknon28; Value unknon29; Value sound; // verification needed Value unknown30; }; } } #endif