set(MP1_WORLD_SOURCES CActorContraption.hpp CActorContraption.cpp CAtomicAlpha.hpp CAtomicAlpha.cpp CAtomicBeta.hpp CAtomicBeta.cpp CBabygoth.hpp CBabygoth.cpp CBeetle.hpp CBeetle.cpp CBloodFlower.hpp CBloodFlower.cpp CBouncyGrenade.hpp CBouncyGrenade.cpp CBurrower.hpp CBurrower.cpp CChozoGhost.hpp CChozoGhost.cpp CElitePirate.hpp CElitePirate.cpp CDrone.hpp CDrone.cpp CDroneLaser.hpp CDroneLaser.cpp CSpacePirate.hpp CSpacePirate.cpp CParasite.hpp CParasite.cpp CBabygoth.hpp CBabygoth.cpp CTryclops.hpp CTryclops.cpp CEnergyBall.hpp CEnergyBall.cpp CEyeball.hpp CEyeball.cpp CFireFlea.hpp CFireFlea.cpp CFlaahgra.hpp CFlaahgra.cpp CFlaahgraProjectile.hpp CFlaahgraProjectile.cpp CFlaahgraTentacle.hpp CFlaahgraTentacle.cpp CFlickerBat.hpp CFlickerBat.cpp CFlyingPirate.hpp CFlyingPirate.cpp CGrenadeLauncher.hpp CGrenadeLauncher.cpp CJellyZap.hpp CJellyZap.cpp CMagdolite.hpp CMagdolite.cpp CMetaree.hpp CMetaree.cpp CMetroid.hpp CMetroid.cpp CMetroidBeta.hpp CMetroidBeta.cpp CMetroidPrimeExo.hpp CMetroidPrimeExo.cpp CMetroidPrimeProjectile.hpp CMetroidPrimeProjectile.cpp CMetroidPrimeRelay.hpp CMetroidPrimeRelay.cpp CNewIntroBoss.hpp CNewIntroBoss.cpp COmegaPirate.hpp COmegaPirate.cpp CParasite.hpp CParasite.cpp CPhazonHealingNodule.hpp CPhazonHealingNodule.cpp CPhazonPool.hpp CPhazonPool.cpp CPuddleSpore.hpp CPuddleSpore.cpp CPuddleToadGamma.hpp CPuddleToadGamma.cpp CPuffer.hpp CPuffer.cpp CRidley.hpp CRidley.cpp CRipper.hpp CRipper.cpp CSeedling.hpp CSeedling.cpp CShockWave.hpp CShockWave.cpp CSpacePirate.hpp CSpacePirate.cpp CSpankWeed.hpp CSpankWeed.cpp CThardus.hpp CThardus.cpp CThardusRockProjectile.hpp CThardusRockProjectile.cpp CTryclops.hpp CTryclops.cpp CIceSheegoth.hpp CIceSheegoth.cpp CWarWasp.hpp CWarWasp.cpp CIceAttackProjectile.hpp CIceAttackProjectile.cpp ) runtime_add_list(World MP1_WORLD_SOURCES)