#include "CFlickerBat.hpp" namespace urde::MP1 { CFlickerBat::CFlickerBat(TUniqueId uid, std::string_view name, CPatterned::EFlavorType flavor, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, EColliderType colType, bool b1, const CActorParameters& actParms, bool b2) : CPatterned(ECharacter::FlickerBat, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer, colType, EBodyType::Pitchable, actParms, EKnockBackVariant::Zero) { } }