#include "CSplashScreen.hpp" #include "Graphics/CGraphics.hpp" #include "CSimplePool.hpp" #include "CArchitectureQueue.hpp" #include "CArchitectureMessage.hpp" #include "zeus/CColor.hpp" namespace urde { extern CSimplePool* g_simplePool; namespace MP1 { static const char* SplashTextures[] = {"TXTR_NintendLogo", "TXTR_RetroLogo", "TXTR_DolbyLogo"}; CSplashScreen::CSplashScreen(ESplashScreen splash) : CIOWin("SplashScreen"), x14_splashScreen(splash) { x28_texture = g_simplePool->GetObj(SplashTextures[(u32)splash]); } CIOWin::EMessageReturn CSplashScreen::OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue) { if (msg.GetType() == EArchMsgType::UserInput && x25_) { CFinalInput input = MakeMsg::GetParmUserInput(msg).x4_parm; if (x20_phase == 1) { if (input.x8_anaLeftX <= -0.7f || input.x2d_b26_DPLeft) { x24_progressiveEnabled = true; x1c_ = 10.f; } else if (input.x8_anaLeftX >= 0.7f || input.x2d_b24_DPRight) { x24_progressiveEnabled = false; x1c_ = 10.f; } else if (input.x2d_b28_PA || input.x2d_b27_Start) { // CGraphics::SetProgressiveMode(x24_progressiveEnabled); x1c_ = 5.f; x20_phase = 2; } } else if (x20_phase == 2) { if (input.x2d_b28_PA || input.x2e_b31_PStart) x1c_ = 0.f; } } else if (msg.GetType() == EArchMsgType::TimerTick) { if (!x25_) { if (x28_texture) x25_ = true; } else { } } return EMessageReturn::Exit; } void CSplashScreen::Draw() const { zeus::CColor col; if (x14_splashScreen == ESplashScreen::Nintendo) col = zeus::CColor(0.86f, 0.f, 0.f); float tmp = x18_; if (tmp <= 1.5f) { if (x18_ <= 0.5f) tmp /= 0.5f; else tmp = 1.0f; } else { tmp -= 1.5f; tmp = 1.0f - (tmp / 1.5f); } CGraphics::SetAlphaCompare(ERglAlphaFunc::Always, 0, ERglAlphaOp::And, ERglAlphaFunc::Always, 0); } } // namespace MP1 } // namespace urde