#include "CMoviePlayer.hpp" namespace Retro { CMoviePlayer::CMoviePlayer(const char* path, float startTime, bool flag) : CDvdFile(path) { } void CMoviePlayer::VerifyCallbackStatus() { } void CMoviePlayer::DisableStaticAudio() { } void CMoviePlayer::SetStaticAudioVolume(int vol) { } void CMoviePlayer::SetStaticAudio(const void* data, u32 length, u32 loopStart, u32 loopEnd) { } void CMoviePlayer::MixAudio(short* out, const short* in, u32 length) { } void CMoviePlayer::MixStaticAudio(short* out, const short* in, u32 length) { } void CMoviePlayer::StaticMyAudioCallback() { } void CMoviePlayer::Rewind() { } bool CMoviePlayer::GetIsMovieFinishedPlaying() const { return false; } bool CMoviePlayer::GetIsFullyCached() const { return false; } float CMoviePlayer::GetPlayedSeconds() const { return 0.0; } float CMoviePlayer::GetTotalSeconds() const { return 0.0; } void CMoviePlayer::SetPlayMode(EPlayMode mode) { } void CMoviePlayer::DrawFrame(const CVector3f& a, const CVector3f& b, const CVector3f& c, const CVector3f& d) { } void CMoviePlayer::Update(float dt) { } void CMoviePlayer::DecodeFromRead(const void* data) { } void CMoviePlayer::ReadCompleted() { } void CMoviePlayer::PostDVDReadRequestIfNeeded() { } void CMoviePlayer::InitializeTextures() { } }