#pragma once #include "DNACommon.hpp" namespace DataSpec::DNAParticle { extern logvisor::Module LogModule; struct IElement : BigDNAVYaml { Delete _d; virtual ~IElement() = default; virtual const char* ClassID() const=0; const char* DNATypeV() const {return ClassID();} }; struct IRealElement : IElement {Delete _d2;}; struct RealElementFactory : BigDNA { AT_DECL_EXPLICIT_DNA_YAML std::unique_ptr m_elem; operator bool() const {return m_elem.operator bool();} }; struct IIntElement : IElement {Delete _d2;}; struct IntElementFactory : BigDNA { AT_DECL_EXPLICIT_DNA_YAML std::unique_ptr m_elem; operator bool() const {return m_elem.operator bool();} }; struct IVectorElement : IElement {Delete _d2;}; struct VectorElementFactory : BigDNA { AT_DECL_EXPLICIT_DNA_YAML std::unique_ptr m_elem; operator bool() const {return m_elem.operator bool();} }; struct IColorElement : IElement {Delete _d2;}; struct ColorElementFactory : BigDNA { AT_DECL_EXPLICIT_DNA_YAML std::unique_ptr m_elem; operator bool() const {return m_elem.operator bool();} }; struct IModVectorElement : IElement {Delete _d2;}; struct ModVectorElementFactory : BigDNA { AT_DECL_EXPLICIT_DNA_YAML std::unique_ptr m_elem; operator bool() const {return m_elem.operator bool();} }; struct IEmitterElement : IElement {Delete _d2;}; struct EmitterElementFactory : BigDNA { AT_DECL_EXPLICIT_DNA_YAML std::unique_ptr m_elem; operator bool() const {return m_elem.operator bool();} }; struct IUVElement : IElement { Delete _d2; virtual void gatherDependencies(std::vector& pathsOut) const=0; }; struct BoolHelper : IElement { AT_DECL_EXPLICIT_DNA_YAML bool value = false; operator bool() const {return value;} BoolHelper& operator=(bool val) {value = val; return *this;} const char* ClassID() const {return "BoolHelper";} }; struct RELifetimeTween : IRealElement { AT_DECL_DNA_YAML RealElementFactory a; RealElementFactory b; const char* ClassID() const {return "LFTW";} }; struct REConstant : IRealElement { AT_DECL_EXPLICIT_DNA_YAML Value val; const char* ClassID() const {return "CNST";} }; struct RETimeChain : IRealElement { AT_DECL_DNA_YAML RealElementFactory a; RealElementFactory b; IntElementFactory thresholdFrame; const char* ClassID() const {return "CHAN";} }; struct REAdd : IRealElement { AT_DECL_DNA_YAML RealElementFactory a; RealElementFactory b; const char* ClassID() const {return "ADD_";} }; struct REClamp : IRealElement { AT_DECL_DNA_YAML RealElementFactory min; RealElementFactory max; RealElementFactory val; const char* ClassID() const {return "CLMP";} }; struct REKeyframeEmitter : IRealElement { AT_DECL_DNA_YAML Value percentageTween; Value unk1; Value loop; Value unk2; Value loopEnd; Value loopStart; Value count; Vector keys; const char* ClassID() const {return percentageTween ? "KEYP" : "KEYE";} }; struct REInitialRandom : IRealElement { AT_DECL_DNA_YAML RealElementFactory a; RealElementFactory b; const char* ClassID() const {return "IRND";} }; struct RERandom : IRealElement { AT_DECL_DNA_YAML RealElementFactory a; RealElementFactory b; const char* ClassID() const {return "RAND";} }; struct REMultiply : IRealElement { AT_DECL_DNA_YAML RealElementFactory a; RealElementFactory b; const char* ClassID() const {return "MULT";} }; struct REPulse : IRealElement { AT_DECL_DNA_YAML IntElementFactory aDuration; IntElementFactory bDuration; RealElementFactory a; RealElementFactory b; const char* ClassID() const {return "PULS";} }; struct RETimeScale : IRealElement { AT_DECL_DNA_YAML RealElementFactory dv; const char* ClassID() const {return "SCAL";} }; struct RELifetimePercent : IRealElement { AT_DECL_DNA_YAML RealElementFactory percent; const char* ClassID() const {return "RLPT";} }; struct RESineWave : IRealElement { AT_DECL_DNA_YAML RealElementFactory frequency; RealElementFactory amplitude; RealElementFactory phase; const char* ClassID() const {return "SINE";} }; struct REInitialSwitch : IRealElement { AT_DECL_DNA_YAML RealElementFactory a; RealElementFactory b; const char* ClassID() const {return "ISWT";} }; struct RECompareLessThan : IRealElement { AT_DECL_DNA_YAML RealElementFactory ca; RealElementFactory cb; RealElementFactory pass; RealElementFactory fail; const char* ClassID() const {return "CLTN";} }; struct RECompareEquals : IRealElement { AT_DECL_DNA_YAML RealElementFactory ca; RealElementFactory cb; RealElementFactory pass; RealElementFactory fail; const char* ClassID() const {return "CEQL";} }; struct REParticleAdvanceParam1 : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PAP1";} }; struct REParticleAdvanceParam2 : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PAP2";} }; struct REParticleAdvanceParam3 : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PAP3";} }; struct REParticleAdvanceParam4 : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PAP4";} }; struct REParticleAdvanceParam5 : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PAP5";} }; struct REParticleAdvanceParam6 : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PAP6";} }; struct REParticleAdvanceParam7 : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PAP7";} }; struct REParticleAdvanceParam8 : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PAP8";} }; struct REParticleSizeOrLineLength : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PSLL";} }; struct REParticleRotationOrLineWidth : IRealElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PRLW";} }; struct RESubtract : IRealElement { AT_DECL_DNA_YAML RealElementFactory a; RealElementFactory b; const char* ClassID() const {return "SUB_";} }; struct REVectorMagnitude : IRealElement { AT_DECL_DNA_YAML VectorElementFactory vec; const char* ClassID() const {return "VMAG";} }; struct REVectorXToReal : IRealElement { AT_DECL_DNA_YAML VectorElementFactory vec; const char* ClassID() const {return "VXTR";} }; struct REVectorYToReal : IRealElement { AT_DECL_DNA_YAML VectorElementFactory vec; const char* ClassID() const {return "VYTR";} }; struct REVectorZToReal : IRealElement { AT_DECL_DNA_YAML VectorElementFactory vec; const char* ClassID() const {return "VZTR";} }; struct RECEXT : IRealElement { AT_DECL_DNA_YAML IntElementFactory index; const char* ClassID() const {return "CEXT";} }; struct REIntTimesReal : IRealElement { AT_DECL_DNA_YAML IntElementFactory a; RealElementFactory b; const char* ClassID() const {return "ITRL";} }; struct IEKeyframeEmitter : IIntElement { AT_DECL_DNA_YAML Value percentageTween; Value unk1; Value loop; Value unk2; Value loopEnd; Value loopStart; Value count; Vector keys; const char* ClassID() const {return percentageTween ? "KEYP" : "KEYE";} }; struct IEDeath : IIntElement { AT_DECL_DNA_YAML IntElementFactory passthrough; IntElementFactory thresholdFrame; const char* ClassID() const {return "DETH";} }; struct IEClamp : IIntElement { AT_DECL_DNA_YAML IntElementFactory min; IntElementFactory max; IntElementFactory val; const char* ClassID() const {return "CLMP";} }; struct IETimeChain : IIntElement { AT_DECL_DNA_YAML IntElementFactory a; IntElementFactory b; IntElementFactory thresholdFrame; const char* ClassID() const {return "CHAN";} }; struct IEAdd : IIntElement { AT_DECL_DNA_YAML IntElementFactory a; IntElementFactory b; const char* ClassID() const {return "ADD_";} }; struct IEConstant : IIntElement { AT_DECL_EXPLICIT_DNA_YAML Value val; const char* ClassID() const {return "CNST";} }; struct IEImpulse : IIntElement { AT_DECL_DNA_YAML IntElementFactory val; const char* ClassID() const {return "IMPL";} }; struct IELifetimePercent : IIntElement { AT_DECL_DNA_YAML IntElementFactory percent; const char* ClassID() const {return "ILPT";} }; struct IEInitialRandom : IIntElement { AT_DECL_DNA_YAML IntElementFactory a; IntElementFactory b; const char* ClassID() const {return "IRND";} }; struct IEPulse : IIntElement { AT_DECL_DNA_YAML IntElementFactory aDuration; IntElementFactory bDuration; IntElementFactory a; IntElementFactory b; const char* ClassID() const {return "PULS";} }; struct IEMultiply : IIntElement { AT_DECL_DNA_YAML IntElementFactory a; IntElementFactory b; const char* ClassID() const {return "MULT";} }; struct IESampleAndHold : IIntElement { AT_DECL_DNA_YAML IntElementFactory val; IntElementFactory waitMin; IntElementFactory waitMax; const char* ClassID() const {return "SPAH";} }; struct IERandom : IIntElement { AT_DECL_DNA_YAML IntElementFactory a; IntElementFactory b; const char* ClassID() const {return "RAND";} }; struct IETimeScale : IIntElement { AT_DECL_DNA_YAML RealElementFactory dv; const char* ClassID() const {return "TSCL";} }; struct IEGTCP : IIntElement { AT_DECL_DNA_YAML const char* ClassID() const {return "GTCP";} }; struct IEModulo : IIntElement { AT_DECL_DNA_YAML IntElementFactory a; IntElementFactory b; const char* ClassID() const {return "MODU";} }; struct IESubtract : IIntElement { AT_DECL_DNA_YAML IntElementFactory direction; IntElementFactory baseRadius; const char* ClassID() const {return "SUB_";} }; struct VECone : IVectorElement { AT_DECL_DNA_YAML VectorElementFactory a; RealElementFactory b; const char* ClassID() const {return "CONE";} }; struct VETimeChain : IVectorElement { AT_DECL_DNA_YAML VectorElementFactory a; VectorElementFactory b; IntElementFactory thresholdFrame; const char* ClassID() const {return "CHAN";} }; struct VEAngleCone : IVectorElement { AT_DECL_DNA_YAML RealElementFactory angleXBias; RealElementFactory angleYBias; RealElementFactory angleXRange; RealElementFactory angleYRange; RealElementFactory magnitude; const char* ClassID() const {return "ANGC";} }; struct VEAdd : IVectorElement { AT_DECL_DNA_YAML VectorElementFactory a; VectorElementFactory b; const char* ClassID() const {return "ADD_";} }; struct VECircleCluster : IVectorElement { AT_DECL_DNA_YAML VectorElementFactory circleOffset; VectorElementFactory circleNormal; IntElementFactory cycleFrames; RealElementFactory randomFactor; const char* ClassID() const {return "CCLU";} }; struct VEConstant : IVectorElement { AT_DECL_EXPLICIT_DNA_YAML RealElementFactory comps[3]; const char* ClassID() const {return "CNST";} }; struct VECircle : IVectorElement { AT_DECL_DNA_YAML VectorElementFactory circleOffset; VectorElementFactory circleNormal; RealElementFactory angleConstant; RealElementFactory angleLinear; RealElementFactory circleRadius; const char* ClassID() const {return "CIRC";} }; struct VEKeyframeEmitter : IVectorElement { AT_DECL_DNA_YAML Value percentageTween; Value unk1; Value loop; Value unk2; Value loopEnd; Value loopStart; Value count; Vector keys; const char* ClassID() const {return percentageTween ? "KEYP" : "KEYE";} }; struct VEMultiply : IVectorElement { AT_DECL_DNA_YAML VectorElementFactory a; VectorElementFactory b; const char* ClassID() const {return "MULT";} }; struct VERealToVector : IVectorElement { AT_DECL_DNA_YAML RealElementFactory a; const char* ClassID() const {return "RTOV";} }; struct VEPulse : IVectorElement { AT_DECL_DNA_YAML IntElementFactory aDuration; IntElementFactory bDuration; VectorElementFactory a; VectorElementFactory b; const char* ClassID() const {return "PULS";} }; struct VEParticleVelocity : IVectorElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PVEL";} }; struct VESPOS : IVectorElement { AT_DECL_DNA_YAML VectorElementFactory a; const char* ClassID() const {return "SPOS";} }; struct VEPLCO : IVectorElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PLCO";} }; struct VEPLOC : IVectorElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PLOC";} }; struct VEPSOR : IVectorElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PSOR";} }; struct VEPSOF : IVectorElement { AT_DECL_DNA_YAML const char* ClassID() const {return "PSOF";} }; struct CEKeyframeEmitter : IColorElement { AT_DECL_DNA_YAML Value percentageTween; Value unk1; Value loop; Value unk2; Value loopEnd; Value loopStart; Value count; Vector keys; const char* ClassID() const {return percentageTween ? "KEYP" : "KEYE";} }; struct CEConstant : IColorElement { AT_DECL_EXPLICIT_DNA_YAML RealElementFactory comps[4]; const char* ClassID() const {return "CNST";} }; struct CETimeChain : IColorElement { AT_DECL_DNA_YAML ColorElementFactory a; ColorElementFactory b; IntElementFactory thresholdFrame; const char* ClassID() const {return "CHAN";} }; struct CEFadeEnd : IColorElement { AT_DECL_DNA_YAML ColorElementFactory a; ColorElementFactory b; RealElementFactory startFrame; RealElementFactory endFrame; const char* ClassID() const {return "CFDE";} }; struct CEFade : IColorElement { AT_DECL_DNA_YAML ColorElementFactory a; ColorElementFactory b; RealElementFactory endFrame; const char* ClassID() const {return "FADE";} }; struct CEPulse : IColorElement { AT_DECL_DNA_YAML IntElementFactory aDuration; IntElementFactory bDuration; ColorElementFactory a; ColorElementFactory b; const char* ClassID() const {return "PULS";} }; struct MVEImplosion : IModVectorElement { AT_DECL_DNA_YAML VectorElementFactory implodePoint; RealElementFactory velocityScale; RealElementFactory maxRadius; RealElementFactory minRadius; BoolHelper enableMinRadius; const char* ClassID() const {return "IMPL";} }; struct MVEExponentialImplosion : IModVectorElement { AT_DECL_DNA_YAML VectorElementFactory implodePoint; RealElementFactory velocityScale; RealElementFactory maxRadius; RealElementFactory minRadius; BoolHelper enableMinRadius; const char* ClassID() const {return "EMPL";} }; struct MVETimeChain : IModVectorElement { AT_DECL_DNA_YAML ModVectorElementFactory a; ModVectorElementFactory b; IntElementFactory thresholdFrame; const char* ClassID() const {return "CHAN";} }; struct MVEBounce : IModVectorElement { AT_DECL_DNA_YAML VectorElementFactory planePoint; VectorElementFactory planeNormal; RealElementFactory friction; RealElementFactory restitution; BoolHelper dieOnPenetrate; const char* ClassID() const {return "BNCE";} }; struct MVEConstant : IModVectorElement { AT_DECL_EXPLICIT_DNA_YAML RealElementFactory comps[3]; const char* ClassID() const {return "CNST";} }; struct MVEGravity : IModVectorElement { AT_DECL_DNA_YAML VectorElementFactory acceleration; const char* ClassID() const {return "GRAV";} }; struct MVEExplode : IModVectorElement { AT_DECL_DNA_YAML RealElementFactory impulseMagnitude; RealElementFactory falloffFactor; const char* ClassID() const {return "EXPL";} }; struct MVESetPosition : IModVectorElement { AT_DECL_DNA_YAML VectorElementFactory position; const char* ClassID() const {return "SPOS";} }; struct MVELinearImplosion : IModVectorElement { AT_DECL_DNA_YAML VectorElementFactory implodePoint; RealElementFactory velocityScale; RealElementFactory maxRadius; RealElementFactory minRadius; BoolHelper enableMinRadius; const char* ClassID() const {return "LMPL";} }; struct MVEPulse : IModVectorElement { AT_DECL_DNA_YAML IntElementFactory aDuration; IntElementFactory bDuration; ModVectorElementFactory a; ModVectorElementFactory b; const char* ClassID() const {return "PULS";} }; struct MVEWind : IModVectorElement { AT_DECL_DNA_YAML VectorElementFactory windVelocity; RealElementFactory factor; const char* ClassID() const {return "WIND";} }; struct MVESwirl : IModVectorElement { AT_DECL_DNA_YAML VectorElementFactory helixPoint; VectorElementFactory curveBinormal; RealElementFactory filterGain; RealElementFactory tangentialVelocity; const char* ClassID() const {return "SWRL";} }; struct EESimpleEmitter : IEmitterElement { AT_DECL_DNA_YAML VectorElementFactory position; VectorElementFactory velocity; const char* ClassID() const {return "SEMR";} }; struct VESphere : IEmitterElement { AT_DECL_DNA_YAML VectorElementFactory sphereOrigin; RealElementFactory sphereRadius; RealElementFactory magnitude; const char* ClassID() const {return "SPHE";} }; struct VEAngleSphere : IEmitterElement { AT_DECL_DNA_YAML VectorElementFactory sphereOrigin; RealElementFactory sphereRadius; RealElementFactory magnitude; RealElementFactory angleXBias; RealElementFactory angleYBias; RealElementFactory angleXRange; RealElementFactory angleYRange; const char* ClassID() const {return "ASPH";} }; struct EESimpleEmitterTR : EESimpleEmitter { AT_DECL_EXPLICIT_DNA_YAML const char* ClassID() const {return "SETR";} }; template struct UVEConstant : IUVElement { AT_DECL_EXPLICIT_DNA_YAML AT_SUBDECL_DNA CastIDToZero tex; const char* ClassID() const {return "CNST";} void gatherDependencies(std::vector& pathsOut) const { g_curSpec->flattenDependencies(tex, pathsOut); } }; template struct UVEAnimTexture : IUVElement { AT_DECL_EXPLICIT_DNA_YAML AT_SUBDECL_DNA CastIDToZero tex; IntElementFactory tileW; IntElementFactory tileH; IntElementFactory strideW; IntElementFactory strideH; IntElementFactory cycleFrames; Value loop = false; const char* ClassID() const {return "ATEX";} void gatherDependencies(std::vector& pathsOut) const { g_curSpec->flattenDependencies(tex, pathsOut); } }; template struct UVElementFactory : BigDNA { AT_DECL_EXPLICIT_DNA_YAML AT_SUBDECL_DNA DNAFourCC m_type; std::unique_ptr m_elem; operator bool() const {return m_elem.operator bool();} }; template struct SpawnSystemKeyframeData : BigDNA { Value a; Value b; Value endFrame; Value d; struct SpawnSystemKeyframeInfo : BigDNA { IDType id; Value a; Value b; Value c; AT_DECL_EXPLICIT_DNA_YAML }; std::vector>> spawns; AT_DECL_EXPLICIT_DNA_YAML AT_SUBDECL_DNA operator bool() const {return spawns.size() != 0;} void gatherDependencies(std::vector& pathsOut) const { for (const auto& p : spawns) for (const SpawnSystemKeyframeInfo& info : p.second) g_curSpec->flattenDependencies(info.id, pathsOut); } }; template struct ChildResourceFactory : BigDNA { IDType id; AT_DECL_EXPLICIT_DNA_YAML AT_SUBDECL_DNA operator bool() const {return id.operator bool();} }; }