#pragma once #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace DataSpec::DNAMP1 { struct Flaahgra : IScriptObject { AT_DECL_DNA_YAML AT_DECL_DNAV String<-1> name; Value location; Value orientation; Value scale; PatternedInfo patternedInfo; ActorParameters actorParameters1; Value unknown1; Value unknown2; Value unknown3; Value unknown4; DamageVulnerability damageVulnerabilty; UniqueID32 wpsc1; DamageInfo damageInfo1; UniqueID32 wpsc2; DamageInfo damageInfo2; UniqueID32 particle; DamageInfo damageInfo3; ActorParameters actorParameters2; Value unknown5; Value unknown6; Value unknown7; AnimationParameters animationParameters; UniqueID32 dependencyGroup; void addCMDLRigPairs(PAKRouter& pakRouter, CharacterAssociations& charAssoc) const { actorParameters1.addCMDLRigPairs(pakRouter, charAssoc, patternedInfo.animationParameters); actorParameters2.addCMDLRigPairs(pakRouter, charAssoc, patternedInfo.animationParameters); } void nameIDs(PAKRouter& pakRouter) const { if (wpsc1) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(wpsc1); ent->name = name + "_wpsc1"; } if (wpsc2) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(wpsc2); ent->name = name + "_wpsc2"; } if (particle) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle); ent->name = name + "_part"; } if (dependencyGroup) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(dependencyGroup); ent->name = name + "_dgrp"; } patternedInfo.nameIDs(pakRouter, name + "_patterned"); actorParameters1.nameIDs(pakRouter, name + "_actp1"); actorParameters2.nameIDs(pakRouter, name + "_actp2"); animationParameters.nameANCS(pakRouter, name + "_animp"); } void gatherDependencies(std::vector& pathsOut, std::vector& lazyOut) const { g_curSpec->flattenDependencies(wpsc1, pathsOut); g_curSpec->flattenDependencies(wpsc2, pathsOut); g_curSpec->flattenDependencies(particle, pathsOut); g_curSpec->flattenDependencies(dependencyGroup, pathsOut); patternedInfo.depIDs(pathsOut); actorParameters1.depIDs(pathsOut, lazyOut); actorParameters2.depIDs(pathsOut, lazyOut); animationParameters.depANCS(pathsOut); } void gatherScans(std::vector& scansOut) const { actorParameters1.scanIDs(scansOut); actorParameters2.scanIDs(scansOut); } }; }