#pragma once #include "CActor.hpp" namespace urde { class CScannableParameters; class CScriptPointOfInterest : public CActor { private: float xe8_pointSize; public: CScriptPointOfInterest(TUniqueId, std::string_view, const CEntityInfo, const zeus::CTransform&, bool, const CScannableParameters&, float); void Accept(IVisitor& visitor); void Think(float, CStateManager &); void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager &); void AddToRenderer(const zeus::CFrustum &, const CStateManager &) const; void Render(const CStateManager &) const; void CalculateRenderBounds(); std::experimental::optional GetTouchBounds() const; }; }