set(INPUT_SOURCES PAD.hpp IController.hpp DolphinIController.cpp CControllerAxis.hpp CControllerButton.hpp CControllerGamepadData.hpp CControllerGamepadData.cpp CDolphinController.hpp CDolphinController.cpp CKeyboardMouseController.hpp ControlMapper.hpp ControlMapper.cpp CInputGenerator.hpp CInputGenerator.cpp CFinalInput.hpp CFinalInput.cpp CRumbleManager.hpp CRumbleManager.cpp CRumbleGenerator.hpp CRumbleGenerator.cpp CRumbleVoice.hpp CRumbleVoice.cpp RumbleFxTable.hpp RumbleFxTable.cpp) runtime_add_list(Input INPUT_SOURCES)