#ifndef __PSHAG_CSTATICINTERFERENCE_HPP__ #define __PSHAG_CSTATICINTERFERENCE_HPP__ #include #include "RetroTypes.hpp" namespace pshag { class CStateManager; struct CStaticInterferenceSource { TUniqueId id; float magnitude; float timeLeft; }; class CStaticInterference { std::vector m_sources; public: CStaticInterference(int sourceCount) { m_sources.reserve(sourceCount); } void AddSource(TUniqueId id, float magnitude, float duration) { for (CStaticInterferenceSource& src : m_sources) { if (src.id == id) { src.magnitude = magnitude; src.timeLeft = duration; return; } } m_sources.push_back({id, magnitude, duration}); } void Update(CStateManager&, float dt) { std::vector newSources; newSources.reserve(m_sources.size()); for (CStaticInterferenceSource& src : m_sources) { if (src.timeLeft >= 0.0) { src.timeLeft -= dt; newSources.push_back(src); } } m_sources = std::move(newSources); } float GetTotalInterference() const { float validAccum = 0.0; float invalidAccum = 0.0; for (const CStaticInterferenceSource& src : m_sources) { if (src.id == kInvalidUniqueId) invalidAccum += src.magnitude; else validAccum += src.magnitude; } if (validAccum > 0.80000001) validAccum = 0.80000001; validAccum += invalidAccum; if (validAccum > 1.0) return 1.0; return validAccum; } }; } #endif // __PSHAG_CSTATICINTERFERENCE_HPP__