#ifndef __URDE_CFLAMEWARP_HPP__ #define __URDE_CFLAMEWARP_HPP__ #include "CWarp.hpp" namespace urde { class CStateManager; class CFlameWarp : public CWarp { rstl::reserved_vector x4_vecs; zeus::CVector3f x74_warpPoint; zeus::CVector3f x80_floatingPoint; float x8c_maxDistSq = 0.f; float x90_minSize = FLT_MAX; float x94_maxSize = FLT_MIN; float x98_maxInfluenceDistSq; CStateManager* x9c_stateMgr = nullptr; bool xa0_24_activated : 1; bool xa0_25_collisionWarp : 1; bool xa0_26_processed : 1; public: CFlameWarp(float maxInfluenceDist, const zeus::CVector3f& warpPoint, bool collisionWarp) : x74_warpPoint(warpPoint), x80_floatingPoint(warpPoint), x98_maxInfluenceDistSq(maxInfluenceDist * maxInfluenceDist) { x4_vecs.resize(9, warpPoint); xa0_24_activated = false; xa0_25_collisionWarp = collisionWarp; xa0_26_processed = false; } bool UpdateWarp() { return xa0_24_activated; } void ModifyParticles(std::vector& particles); void Activate(bool val) { xa0_24_activated = val; } bool IsActivated() { return xa0_24_activated; } FourCC Get4CharID() { return FOURCC('FWRP'); } }; } #endif // __URDE_CFLAMEWARP_HPP__